Core/World: Store account id in CharacterInfo to reduce the amount of database queries

(cherry picked from commit aaaa1c34410c160c7b0382f5ecdb39fa01ba007c)
(cherry picked from commit 4a36850167)

Conflicts:
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/World/World.cpp
This commit is contained in:
Shauren authored and ariel- committed 2016-01-11 01:51:04 -03:00
1 parent b7d37daa74
commit ce7fc03930
15 files changed
+91 -104

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+2 -2
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@@ -275,14 +275,14 @@ public:
arena->SetCaptain(targetGuid);
CharacterNameData const* oldCaptainNameData = sWorld->GetCharacterNameData(arena->GetCaptain());
CharacterInfo const* oldCaptainNameData = sWorld->GetCharacterInfo(arena->GetCaptain());
if (!oldCaptainNameData)
{
handler->SetSentErrorMessage(true);
return false;
}
handler->PSendSysMessage(LANG_ARENA_CAPTAIN, arena->GetName().c_str(), arena->GetId(), oldCaptainNameData->m_name.c_str(), target->GetName().c_str());
handler->PSendSysMessage(LANG_ARENA_CAPTAIN, arena->GetName().c_str(), arena->GetId(), oldCaptainNameData->Name.c_str(), target->GetName().c_str());
if (handler->GetSession())
TC_LOG_DEBUG("bg.arena", "GameMaster: %s [GUID: %u] promoted player: %s [GUID: %u] to leader of arena team \"%s\"[Id: %u]",
handler->GetSession()->GetPlayer()->GetName().c_str(), handler->GetSession()->GetPlayer()->GetGUID().GetCounter(), target->GetName().c_str(), target->GetGUID().GetCounter(), arena->GetName().c_str(), arena->GetId());