Make a function(ToTempSummon()) which can convert Creature to TempSummon with a C++ cast(reinterpret_cast) and with a type check(isSummon()).
This function is like ToPlayer(), ToTotem(), etc. This commit is like ede831bdd6f0cff481acc33f269fa7f8c78befd4 / r7496: http://code.google.com/p/trinitycore/source/detail?r=ede831bdd6f0cff481acc33f269fa7f8c78befd4 As a result, this commit has the advantages and the "disadvantages" too, like r7496. Please try to be polite if this commit causes some crashes. --HG-- branch : trunk
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@@ -197,7 +197,7 @@ void TempSummon::InitStats(uint32 duration)
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{
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Creature *oldSummon = GetMap()->GetCreature(owner->m_SummonSlot[slot]);
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if(oldSummon && oldSummon->isSummon())
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((TempSummon*)oldSummon)->UnSummon();
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oldSummon->ToTempSummon()->UnSummon();
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}
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owner->m_SummonSlot[slot] = GetGUID();
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}
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