*Update spell target selection about area auras.
--HG-- branch : trunk
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@@ -64,6 +64,11 @@ SpellMgr::SpellMgr()
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//case SPELL_EFFECT_LEARN_SPELL: // 0 may be 5 pet
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case SPELL_EFFECT_TRADE_SKILL: // 0 or 1
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case SPELL_EFFECT_PROFICIENCY: // 0
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case SPELL_EFFECT_APPLY_AREA_AURA_PARTY:
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case SPELL_EFFECT_APPLY_AREA_AURA_FRIEND:
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case SPELL_EFFECT_APPLY_AREA_AURA_ENEMY:
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case SPELL_EFFECT_APPLY_AREA_AURA_PET:
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case SPELL_EFFECT_APPLY_AREA_AURA_OWNER:
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EffectTargetType[i] = SPELL_REQUIRE_NONE;
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break;
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case SPELL_EFFECT_ENCHANT_ITEM:
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