Core/Quests: Always send quest questgivers in HandleQuestNPCQuery
This commit is contained in:
1 parent
a896a7554f
commit
d05246f171
1 file changed
+12
-10
@@ -429,20 +429,22 @@ void WorldSession::HandleQuestNPCQuery(WorldPacket& recvData)
|
||||
uint32 questId;
|
||||
recvData >> questId;
|
||||
|
||||
/// @todo verify if we should only send completed quests questgivers
|
||||
if (_player->GetQuestStatus(questId) == QUEST_STATUS_COMPLETE)
|
||||
if (!sObjectMgr->GetQuestTemplate(questId))
|
||||
{
|
||||
auto creatures = sObjectMgr->GetCreatureQuestInvolvedRelationReverseBounds(questId);
|
||||
for (auto it = creatures.first; it != creatures.second; ++it)
|
||||
quests[questId].push_back(it->second);
|
||||
|
||||
auto gos = sObjectMgr->GetGOQuestInvolvedRelationReverseBounds(questId);
|
||||
for (auto it = gos.first; it != gos.second; ++it)
|
||||
quests[questId].push_back(it->second | 0x80000000); // GO mask
|
||||
TC_LOG_DEBUG("network", "WORLD: Unknown quest %u in CMSG_QUEST_NPC_QUERY by player %u", questId, m_GUIDLow);
|
||||
continue;
|
||||
}
|
||||
|
||||
auto creatures = sObjectMgr->GetCreatureQuestInvolvedRelationReverseBounds(questId);
|
||||
for (auto it = creatures.first; it != creatures.second; ++it)
|
||||
quests[questId].push_back(it->second);
|
||||
|
||||
auto gos = sObjectMgr->GetGOQuestInvolvedRelationReverseBounds(questId);
|
||||
for (auto it = gos.first; it != gos.second; ++it)
|
||||
quests[questId].push_back(it->second | 0x80000000); // GO mask
|
||||
}
|
||||
|
||||
WorldPacket data(SMSG_QUEST_NPC_QUERY_RESPONSE, 3 + count * 14);
|
||||
WorldPacket data(SMSG_QUEST_NPC_QUERY_RESPONSE, 3 + quests.size() * 14);
|
||||
data.WriteBits(quests.size(), 23);
|
||||
|
||||
for (auto it = quests.begin(); it != quests.end(); ++it)
|
||||
|
||||
Reference in new issue
Block a user