*Fix Judgement of Widsom and Living Bomb - oryginal patch by Lightguard.

*Fix amount of Steady shot damage-by fisherman.
*Fix heroic fury-by aerione_alt and pasdVn.

--HG--
branch : trunk
This commit is contained in:
QAston committed 2009-03-03 22:26:26 +01:00
1 parent ffa68907cf
commit d06e75e0a8
3 files changed
+30 -7

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@@ -584,7 +584,7 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
else if(m_spellInfo->SpellFamilyFlags[1] & 0x1)
{
int32 base = irand((int32)m_caster->GetWeaponDamageRange(RANGED_ATTACK, MINDAMAGE),(int32)m_caster->GetWeaponDamageRange(RANGED_ATTACK, MAXDAMAGE));
damage += int32(float(base)/m_caster->GetAttackTime(RANGED_ATTACK)*2800 + m_caster->GetTotalAttackPowerValue(RANGED_ATTACK)*0.2f);
damage += int32(float(base)/m_caster->GetAttackTime(RANGED_ATTACK)*2800 + m_caster->GetTotalAttackPowerValue(RANGED_ATTACK)*0.1f);
bool found = false;
@@ -2839,6 +2839,15 @@ void Spell::EffectEnergize(uint32 i)
if (level_diff > 0)
damage -= multiplier * level_diff;
//Judgement of wisdom energize effect
if(m_spellInfo->Id == 20268)
{
if(unitTarget->GetTypeId() == TYPEID_PLAYER)
{
damage = unitTarget->GetCreateMana() * damage / 100;
}
}
if(damage < 0)
return;