Core/GameObject: Format comments and apply rename of previous commit.
This commit is contained in:
1 parent
b6bf83589c
commit
d0e6693266
2 files changed
+7
-5
No files matched your search
@@ -422,7 +422,7 @@ void GameObject::Update(uint32 diff)
|
||||
}
|
||||
case GAMEOBJECT_TYPE_DOOR:
|
||||
case GAMEOBJECT_TYPE_BUTTON:
|
||||
//we need to open doors if they are closed (add there another condition if this code breaks some usage, but it need to be here for battlegrounds)
|
||||
// We need to open doors if they are closed (add there another condition if this code breaks some usage, but it need to be here for battlegrounds)
|
||||
if (GetGoState() != GO_STATE_READY)
|
||||
ResetDoorOrButton();
|
||||
break;
|
||||
@@ -434,13 +434,15 @@ void GameObject::Update(uint32 diff)
|
||||
break;
|
||||
}
|
||||
|
||||
if (!m_spawnedByDefault) // despawn timer
|
||||
// Despawn timer
|
||||
if (!m_spawnedByDefault)
|
||||
{
|
||||
// can be despawned or destroyed
|
||||
// Can be despawned or destroyed
|
||||
SetLootState(GO_JUST_DEACTIVATED);
|
||||
return;
|
||||
}
|
||||
// respawn timer
|
||||
|
||||
// Respawn timer
|
||||
uint32 poolid = GetDBTableGUIDLow() ? sPoolMgr->IsPartOfAPool<GameObject>(GetDBTableGUIDLow()) : 0;
|
||||
if (poolid)
|
||||
sPoolMgr->UpdatePool<GameObject>(poolid, GetDBTableGUIDLow());
|
||||
|
||||
Reference in new issue
Block a user