Core/Logging: Performance-related tweaks to logging system
All sLog->out* functions (except outCommand atm) are replaced with TC_LOG_* macros.
Memleak fix
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240 files changed
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-4563
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@@ -1235,7 +1235,7 @@ public:
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if (!playerTarget)
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playerTarget = player;
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sLog->outDebug(LOG_FILTER_GENERAL, handler->GetTrinityString(LANG_ADDITEM), itemId, count);
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TC_LOG_DEBUG(LOG_FILTER_GENERAL, handler->GetTrinityString(LANG_ADDITEM), itemId, count);
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ItemTemplate const* itemTemplate = sObjectMgr->GetItemTemplate(itemId);
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if (!itemTemplate)
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@@ -1314,7 +1314,7 @@ public:
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if (!playerTarget)
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playerTarget = player;
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sLog->outDebug(LOG_FILTER_GENERAL, handler->GetTrinityString(LANG_ADDITEMSET), itemSetId);
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TC_LOG_DEBUG(LOG_FILTER_GENERAL, handler->GetTrinityString(LANG_ADDITEMSET), itemSetId);
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bool found = false;
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ItemTemplateContainer const* its = sObjectMgr->GetItemTemplateStore();
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@@ -2458,7 +2458,7 @@ public:
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if (!pet->InitStatsForLevel(creatureTarget->getLevel()))
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{
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sLog->outError(LOG_FILTER_GENERAL, "InitStatsForLevel() in EffectTameCreature failed! Pet deleted.");
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TC_LOG_ERROR(LOG_FILTER_GENERAL, "InitStatsForLevel() in EffectTameCreature failed! Pet deleted.");
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handler->PSendSysMessage("Error 2");
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delete pet;
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return false;
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