Core/Logging: Performance-related tweaks to logging system
All sLog->out* functions (except outCommand atm) are replaced with TC_LOG_* macros.
Memleak fix
This commit is contained in:
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243c325ca4
commit
d1677b2db0
240 files changed
+4580
-4563
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@@ -225,7 +225,7 @@ public:
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static bool HandleReloadAllLootCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables...");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables...");
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LoadLootTables();
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handler->SendGlobalGMSysMessage("DB tables `*_loot_template` reloaded.");
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sConditionMgr->LoadConditions(true);
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@@ -248,7 +248,7 @@ public:
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HandleReloadQuestPOICommand(handler, "a");
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HandleReloadQuestTemplateCommand(handler, "a");
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Quests Relations...");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Quests Relations...");
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sObjectMgr->LoadQuestRelations();
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handler->SendGlobalGMSysMessage("DB tables `*_questrelation` and `*_involvedrelation` reloaded.");
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return true;
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@@ -263,7 +263,7 @@ public:
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return false;
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}
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts...");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Scripts...");
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HandleReloadEventScriptsCommand(handler, "a");
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HandleReloadSpellScriptsCommand(handler, "a");
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handler->SendGlobalGMSysMessage("DB tables `*_scripts` reloaded.");
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@@ -332,7 +332,7 @@ public:
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static bool HandleReloadConfigCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading config settings...");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading config settings...");
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sWorld->LoadConfigSettings(true);
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sMapMgr->InitializeVisibilityDistanceInfo();
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handler->SendGlobalGMSysMessage("World config settings reloaded.");
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@@ -341,7 +341,7 @@ public:
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static bool HandleReloadAccessRequirementCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Access Requirement definitions...");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Access Requirement definitions...");
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sObjectMgr->LoadAccessRequirements();
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handler->SendGlobalGMSysMessage("DB table `access_requirement` reloaded.");
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return true;
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@@ -349,7 +349,7 @@ public:
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static bool HandleReloadAchievementCriteriaDataCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Additional Achievement Criteria Data...");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Additional Achievement Criteria Data...");
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sAchievementMgr->LoadAchievementCriteriaData();
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handler->SendGlobalGMSysMessage("DB table `achievement_criteria_data` reloaded.");
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return true;
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@@ -357,7 +357,7 @@ public:
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static bool HandleReloadAchievementRewardCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Achievement Reward Data...");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Achievement Reward Data...");
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sAchievementMgr->LoadRewards();
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handler->SendGlobalGMSysMessage("DB table `achievement_reward` reloaded.");
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return true;
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@@ -365,7 +365,7 @@ public:
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static bool HandleReloadAreaTriggerTavernCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Tavern Area Triggers...");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Tavern Area Triggers...");
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sObjectMgr->LoadTavernAreaTriggers();
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handler->SendGlobalGMSysMessage("DB table `areatrigger_tavern` reloaded.");
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return true;
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@@ -373,7 +373,7 @@ public:
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static bool HandleReloadAreaTriggerTeleportCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading AreaTrigger teleport definitions...");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading AreaTrigger teleport definitions...");
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sObjectMgr->LoadAreaTriggerTeleports();
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handler->SendGlobalGMSysMessage("DB table `areatrigger_teleport` reloaded.");
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return true;
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@@ -381,7 +381,7 @@ public:
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static bool HandleReloadAutobroadcastCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Autobroadcasts...");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Autobroadcasts...");
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sWorld->LoadAutobroadcasts();
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handler->SendGlobalGMSysMessage("DB table `autobroadcast` reloaded.");
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return true;
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@@ -396,7 +396,7 @@ public:
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static bool HandleReloadOnKillReputationCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading creature award reputation definitions...");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading creature award reputation definitions...");
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sObjectMgr->LoadReputationOnKill();
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handler->SendGlobalGMSysMessage("DB table `creature_onkill_reputation` reloaded.");
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return true;
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@@ -404,7 +404,7 @@ public:
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static bool HandleReloadCreatureSummonGroupsCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Reloading creature summon groups...");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Reloading creature summon groups...");
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sObjectMgr->LoadTempSummons();
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handler->SendGlobalGMSysMessage("DB table `creature_summon_groups` reloaded.");
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return true;
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@@ -438,7 +438,7 @@ public:
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continue;
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}
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sLog->outInfo(LOG_FILTER_GENERAL, "Reloading creature template entry %u", entry);
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Reloading creature template entry %u", entry);
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Field* fields = result->Fetch();
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@@ -534,7 +534,7 @@ public:
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static bool HandleReloadCreatureQuestRelationsCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Loading Quests Relations... (`creature_questrelation`)");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`creature_questrelation`)");
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sObjectMgr->LoadCreatureQuestRelations();
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handler->SendGlobalGMSysMessage("DB table `creature_questrelation` (creature quest givers) reloaded.");
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return true;
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@@ -542,7 +542,7 @@ public:
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static bool HandleReloadLinkedRespawnCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Loading Linked Respawns... (`creature_linked_respawn`)");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Linked Respawns... (`creature_linked_respawn`)");
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sObjectMgr->LoadLinkedRespawn();
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handler->SendGlobalGMSysMessage("DB table `creature_linked_respawn` (creature linked respawns) reloaded.");
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return true;
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@@ -550,7 +550,7 @@ public:
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static bool HandleReloadCreatureQuestInvRelationsCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Loading Quests Relations... (`creature_involvedrelation`)");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`creature_involvedrelation`)");
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sObjectMgr->LoadCreatureInvolvedRelations();
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handler->SendGlobalGMSysMessage("DB table `creature_involvedrelation` (creature quest takers) reloaded.");
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return true;
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@@ -558,7 +558,7 @@ public:
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static bool HandleReloadGossipMenuCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `gossip_menu` Table!");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `gossip_menu` Table!");
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sObjectMgr->LoadGossipMenu();
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handler->SendGlobalGMSysMessage("DB table `gossip_menu` reloaded.");
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sConditionMgr->LoadConditions(true);
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@@ -567,7 +567,7 @@ public:
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static bool HandleReloadGossipMenuOptionCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `gossip_menu_option` Table!");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `gossip_menu_option` Table!");
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sObjectMgr->LoadGossipMenuItems();
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handler->SendGlobalGMSysMessage("DB table `gossip_menu_option` reloaded.");
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sConditionMgr->LoadConditions(true);
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@@ -576,7 +576,7 @@ public:
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static bool HandleReloadGOQuestRelationsCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Loading Quests Relations... (`gameobject_questrelation`)");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`gameobject_questrelation`)");
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sObjectMgr->LoadGameobjectQuestRelations();
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handler->SendGlobalGMSysMessage("DB table `gameobject_questrelation` (gameobject quest givers) reloaded.");
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return true;
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@@ -584,7 +584,7 @@ public:
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static bool HandleReloadGOQuestInvRelationsCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Loading Quests Relations... (`gameobject_involvedrelation`)");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`gameobject_involvedrelation`)");
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sObjectMgr->LoadGameobjectInvolvedRelations();
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handler->SendGlobalGMSysMessage("DB table `gameobject_involvedrelation` (gameobject quest takers) reloaded.");
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return true;
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@@ -592,7 +592,7 @@ public:
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static bool HandleReloadQuestAreaTriggersCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Quest Area Triggers...");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Quest Area Triggers...");
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sObjectMgr->LoadQuestAreaTriggers();
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handler->SendGlobalGMSysMessage("DB table `areatrigger_involvedrelation` (quest area triggers) reloaded.");
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return true;
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@@ -600,12 +600,12 @@ public:
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static bool HandleReloadQuestTemplateCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Quest Templates...");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Quest Templates...");
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sObjectMgr->LoadQuests();
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handler->SendGlobalGMSysMessage("DB table `quest_template` (quest definitions) reloaded.");
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/// dependent also from `gameobject` but this table not reloaded anyway
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading GameObjects for quests...");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading GameObjects for quests...");
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sObjectMgr->LoadGameObjectForQuests();
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handler->SendGlobalGMSysMessage("Data GameObjects for quests reloaded.");
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return true;
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@@ -613,7 +613,7 @@ public:
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static bool HandleReloadLootTemplatesCreatureCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`creature_loot_template`)");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`creature_loot_template`)");
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LoadLootTemplates_Creature();
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LootTemplates_Creature.CheckLootRefs();
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handler->SendGlobalGMSysMessage("DB table `creature_loot_template` reloaded.");
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@@ -623,7 +623,7 @@ public:
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static bool HandleReloadLootTemplatesDisenchantCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`disenchant_loot_template`)");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`disenchant_loot_template`)");
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LoadLootTemplates_Disenchant();
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LootTemplates_Disenchant.CheckLootRefs();
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handler->SendGlobalGMSysMessage("DB table `disenchant_loot_template` reloaded.");
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@@ -633,7 +633,7 @@ public:
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static bool HandleReloadLootTemplatesFishingCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`fishing_loot_template`)");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`fishing_loot_template`)");
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LoadLootTemplates_Fishing();
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LootTemplates_Fishing.CheckLootRefs();
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handler->SendGlobalGMSysMessage("DB table `fishing_loot_template` reloaded.");
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@@ -643,7 +643,7 @@ public:
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static bool HandleReloadLootTemplatesGameobjectCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`gameobject_loot_template`)");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`gameobject_loot_template`)");
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LoadLootTemplates_Gameobject();
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LootTemplates_Gameobject.CheckLootRefs();
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handler->SendGlobalGMSysMessage("DB table `gameobject_loot_template` reloaded.");
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@@ -653,7 +653,7 @@ public:
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static bool HandleReloadLootTemplatesItemCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`item_loot_template`)");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`item_loot_template`)");
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LoadLootTemplates_Item();
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LootTemplates_Item.CheckLootRefs();
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handler->SendGlobalGMSysMessage("DB table `item_loot_template` reloaded.");
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@@ -663,7 +663,7 @@ public:
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static bool HandleReloadLootTemplatesMillingCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`milling_loot_template`)");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`milling_loot_template`)");
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LoadLootTemplates_Milling();
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LootTemplates_Milling.CheckLootRefs();
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handler->SendGlobalGMSysMessage("DB table `milling_loot_template` reloaded.");
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@@ -673,7 +673,7 @@ public:
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static bool HandleReloadLootTemplatesPickpocketingCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`pickpocketing_loot_template`)");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`pickpocketing_loot_template`)");
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LoadLootTemplates_Pickpocketing();
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LootTemplates_Pickpocketing.CheckLootRefs();
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handler->SendGlobalGMSysMessage("DB table `pickpocketing_loot_template` reloaded.");
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@@ -683,7 +683,7 @@ public:
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static bool HandleReloadLootTemplatesProspectingCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`prospecting_loot_template`)");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`prospecting_loot_template`)");
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LoadLootTemplates_Prospecting();
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LootTemplates_Prospecting.CheckLootRefs();
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handler->SendGlobalGMSysMessage("DB table `prospecting_loot_template` reloaded.");
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@@ -693,7 +693,7 @@ public:
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static bool HandleReloadLootTemplatesMailCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`mail_loot_template`)");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`mail_loot_template`)");
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LoadLootTemplates_Mail();
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LootTemplates_Mail.CheckLootRefs();
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handler->SendGlobalGMSysMessage("DB table `mail_loot_template` reloaded.");
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@@ -703,7 +703,7 @@ public:
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static bool HandleReloadLootTemplatesReferenceCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`reference_loot_template`)");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`reference_loot_template`)");
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LoadLootTemplates_Reference();
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handler->SendGlobalGMSysMessage("DB table `reference_loot_template` reloaded.");
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sConditionMgr->LoadConditions(true);
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@@ -712,7 +712,7 @@ public:
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static bool HandleReloadLootTemplatesSkinningCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`skinning_loot_template`)");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`skinning_loot_template`)");
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LoadLootTemplates_Skinning();
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LootTemplates_Skinning.CheckLootRefs();
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handler->SendGlobalGMSysMessage("DB table `skinning_loot_template` reloaded.");
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@@ -722,7 +722,7 @@ public:
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static bool HandleReloadLootTemplatesSpellCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`spell_loot_template`)");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`spell_loot_template`)");
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LoadLootTemplates_Spell();
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LootTemplates_Spell.CheckLootRefs();
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handler->SendGlobalGMSysMessage("DB table `spell_loot_template` reloaded.");
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@@ -732,7 +732,7 @@ public:
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static bool HandleReloadTrinityStringCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading trinity_string Table!");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading trinity_string Table!");
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sObjectMgr->LoadTrinityStrings();
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handler->SendGlobalGMSysMessage("DB table `trinity_string` reloaded.");
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return true;
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@@ -747,7 +747,7 @@ public:
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return false;
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}
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading warden_action Table!");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading warden_action Table!");
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sWardenCheckMgr->LoadWardenOverrides();
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handler->SendGlobalGMSysMessage("DB table `warden_action` reloaded.");
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return true;
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@@ -755,7 +755,7 @@ public:
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static bool HandleReloadNpcTrainerCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `npc_trainer` Table!");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `npc_trainer` Table!");
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sObjectMgr->LoadTrainerSpell();
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handler->SendGlobalGMSysMessage("DB table `npc_trainer` reloaded.");
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return true;
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@@ -763,7 +763,7 @@ public:
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static bool HandleReloadNpcVendorCommand(ChatHandler* handler, const char* /*args*/)
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{
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sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `npc_vendor` Table!");
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TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `npc_vendor` Table!");
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sObjectMgr->LoadVendors();
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handler->SendGlobalGMSysMessage("DB table `npc_vendor` reloaded.");
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return true;
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@@ -771,7 +771,7 @@ public:
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static bool HandleReloadPointsOfInterestCommand(ChatHandler* handler, const char* /*args*/)
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{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `points_of_interest` Table!");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `points_of_interest` Table!");
|
||||
sObjectMgr->LoadPointsOfInterest();
|
||||
handler->SendGlobalGMSysMessage("DB table `points_of_interest` reloaded.");
|
||||
return true;
|
||||
@@ -779,7 +779,7 @@ public:
|
||||
|
||||
static bool HandleReloadQuestPOICommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Quest POI ..." );
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Quest POI ..." );
|
||||
sObjectMgr->LoadQuestPOI();
|
||||
handler->SendGlobalGMSysMessage("DB Table `quest_poi` and `quest_poi_points` reloaded.");
|
||||
return true;
|
||||
@@ -787,7 +787,7 @@ public:
|
||||
|
||||
static bool HandleReloadSpellClickSpellsCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `npc_spellclick_spells` Table!");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `npc_spellclick_spells` Table!");
|
||||
sObjectMgr->LoadNPCSpellClickSpells();
|
||||
handler->SendGlobalGMSysMessage("DB table `npc_spellclick_spells` reloaded.");
|
||||
return true;
|
||||
@@ -795,7 +795,7 @@ public:
|
||||
|
||||
static bool HandleReloadReservedNameCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Loading ReservedNames... (`reserved_name`)");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading ReservedNames... (`reserved_name`)");
|
||||
sObjectMgr->LoadReservedPlayersNames();
|
||||
handler->SendGlobalGMSysMessage("DB table `reserved_name` (player reserved names) reloaded.");
|
||||
return true;
|
||||
@@ -803,7 +803,7 @@ public:
|
||||
|
||||
static bool HandleReloadReputationRewardRateCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `reputation_reward_rate` Table!" );
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `reputation_reward_rate` Table!" );
|
||||
sObjectMgr->LoadReputationRewardRate();
|
||||
handler->SendGlobalSysMessage("DB table `reputation_reward_rate` reloaded.");
|
||||
return true;
|
||||
@@ -811,7 +811,7 @@ public:
|
||||
|
||||
static bool HandleReloadReputationSpilloverTemplateCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `reputation_spillover_template` Table!" );
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `reputation_spillover_template` Table!" );
|
||||
sObjectMgr->LoadReputationSpilloverTemplate();
|
||||
handler->SendGlobalSysMessage("DB table `reputation_spillover_template` reloaded.");
|
||||
return true;
|
||||
@@ -819,7 +819,7 @@ public:
|
||||
|
||||
static bool HandleReloadSkillDiscoveryTemplateCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Skill Discovery Table...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Skill Discovery Table...");
|
||||
LoadSkillDiscoveryTable();
|
||||
handler->SendGlobalGMSysMessage("DB table `skill_discovery_template` (recipes discovered at crafting) reloaded.");
|
||||
return true;
|
||||
@@ -827,7 +827,7 @@ public:
|
||||
|
||||
static bool HandleReloadSkillExtraItemTemplateCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Skill Extra Item Table...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Skill Extra Item Table...");
|
||||
LoadSkillExtraItemTable();
|
||||
handler->SendGlobalGMSysMessage("DB table `skill_extra_item_template` (extra item creation when crafting) reloaded.");
|
||||
return true;
|
||||
@@ -835,7 +835,7 @@ public:
|
||||
|
||||
static bool HandleReloadSkillFishingBaseLevelCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Skill Fishing base level requirements...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Skill Fishing base level requirements...");
|
||||
sObjectMgr->LoadFishingBaseSkillLevel();
|
||||
handler->SendGlobalGMSysMessage("DB table `skill_fishing_base_level` (fishing base level for zone/subzone) reloaded.");
|
||||
return true;
|
||||
@@ -843,7 +843,7 @@ public:
|
||||
|
||||
static bool HandleReloadSpellAreaCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading SpellArea Data...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading SpellArea Data...");
|
||||
sSpellMgr->LoadSpellAreas();
|
||||
handler->SendGlobalGMSysMessage("DB table `spell_area` (spell dependences from area/quest/auras state) reloaded.");
|
||||
return true;
|
||||
@@ -851,7 +851,7 @@ public:
|
||||
|
||||
static bool HandleReloadSpellRequiredCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Required Data... ");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Required Data... ");
|
||||
sSpellMgr->LoadSpellRequired();
|
||||
handler->SendGlobalGMSysMessage("DB table `spell_required` reloaded.");
|
||||
return true;
|
||||
@@ -859,7 +859,7 @@ public:
|
||||
|
||||
static bool HandleReloadSpellGroupsCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Groups...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Groups...");
|
||||
sSpellMgr->LoadSpellGroups();
|
||||
handler->SendGlobalGMSysMessage("DB table `spell_group` (spell groups) reloaded.");
|
||||
return true;
|
||||
@@ -867,7 +867,7 @@ public:
|
||||
|
||||
static bool HandleReloadSpellLearnSpellCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Learn Spells...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Learn Spells...");
|
||||
sSpellMgr->LoadSpellLearnSpells();
|
||||
handler->SendGlobalGMSysMessage("DB table `spell_learn_spell` reloaded.");
|
||||
return true;
|
||||
@@ -875,7 +875,7 @@ public:
|
||||
|
||||
static bool HandleReloadSpellLinkedSpellCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Linked Spells...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Linked Spells...");
|
||||
sSpellMgr->LoadSpellLinked();
|
||||
handler->SendGlobalGMSysMessage("DB table `spell_linked_spell` reloaded.");
|
||||
return true;
|
||||
@@ -883,7 +883,7 @@ public:
|
||||
|
||||
static bool HandleReloadSpellProcEventCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Proc Event conditions...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Proc Event conditions...");
|
||||
sSpellMgr->LoadSpellProcEvents();
|
||||
handler->SendGlobalGMSysMessage("DB table `spell_proc_event` (spell proc trigger requirements) reloaded.");
|
||||
return true;
|
||||
@@ -891,7 +891,7 @@ public:
|
||||
|
||||
static bool HandleReloadSpellProcsCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Proc conditions and data...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Proc conditions and data...");
|
||||
sSpellMgr->LoadSpellProcs();
|
||||
handler->SendGlobalGMSysMessage("DB table `spell_proc` (spell proc conditions and data) reloaded.");
|
||||
return true;
|
||||
@@ -899,7 +899,7 @@ public:
|
||||
|
||||
static bool HandleReloadSpellBonusesCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Bonus Data...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Bonus Data...");
|
||||
sSpellMgr->LoadSpellBonusess();
|
||||
handler->SendGlobalGMSysMessage("DB table `spell_bonus_data` (spell damage/healing coefficients) reloaded.");
|
||||
return true;
|
||||
@@ -907,7 +907,7 @@ public:
|
||||
|
||||
static bool HandleReloadSpellTargetPositionCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell target coordinates...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell target coordinates...");
|
||||
sSpellMgr->LoadSpellTargetPositions();
|
||||
handler->SendGlobalGMSysMessage("DB table `spell_target_position` (destination coordinates for spell targets) reloaded.");
|
||||
return true;
|
||||
@@ -915,7 +915,7 @@ public:
|
||||
|
||||
static bool HandleReloadSpellThreatsCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Aggro Spells Definitions...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Aggro Spells Definitions...");
|
||||
sSpellMgr->LoadSpellThreats();
|
||||
handler->SendGlobalGMSysMessage("DB table `spell_threat` (spell aggro definitions) reloaded.");
|
||||
return true;
|
||||
@@ -923,7 +923,7 @@ public:
|
||||
|
||||
static bool HandleReloadSpellGroupStackRulesCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Group Stack Rules...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Group Stack Rules...");
|
||||
sSpellMgr->LoadSpellGroupStackRules();
|
||||
handler->SendGlobalGMSysMessage("DB table `spell_group_stack_rules` (spell stacking definitions) reloaded.");
|
||||
return true;
|
||||
@@ -931,7 +931,7 @@ public:
|
||||
|
||||
static bool HandleReloadSpellPetAurasCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell pet auras...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell pet auras...");
|
||||
sSpellMgr->LoadSpellPetAuras();
|
||||
handler->SendGlobalGMSysMessage("DB table `spell_pet_auras` reloaded.");
|
||||
return true;
|
||||
@@ -939,7 +939,7 @@ public:
|
||||
|
||||
static bool HandleReloadPageTextsCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Page Texts...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Page Texts...");
|
||||
sObjectMgr->LoadPageTexts();
|
||||
handler->SendGlobalGMSysMessage("DB table `page_texts` reloaded.");
|
||||
return true;
|
||||
@@ -947,7 +947,7 @@ public:
|
||||
|
||||
static bool HandleReloadItemEnchantementsCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Item Random Enchantments Table...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Item Random Enchantments Table...");
|
||||
LoadRandomEnchantmentsTable();
|
||||
handler->SendGlobalGMSysMessage("DB table `item_enchantment_template` reloaded.");
|
||||
return true;
|
||||
@@ -955,7 +955,7 @@ public:
|
||||
|
||||
static bool HandleReloadItemSetNamesCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Item set names...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Item set names...");
|
||||
sObjectMgr->LoadItemSetNames();
|
||||
handler->SendGlobalGMSysMessage("DB table `item_set_names` reloaded.");
|
||||
return true;
|
||||
@@ -971,7 +971,7 @@ public:
|
||||
}
|
||||
|
||||
if (*args != 'a')
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts from `event_scripts`...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Scripts from `event_scripts`...");
|
||||
|
||||
sObjectMgr->LoadEventScripts();
|
||||
|
||||
@@ -991,7 +991,7 @@ public:
|
||||
}
|
||||
|
||||
if (*args != 'a')
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts from `waypoint_scripts`...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Scripts from `waypoint_scripts`...");
|
||||
|
||||
sObjectMgr->LoadWaypointScripts();
|
||||
|
||||
@@ -1004,7 +1004,7 @@ public:
|
||||
static bool HandleReloadWpCommand(ChatHandler* handler, const char* args)
|
||||
{
|
||||
if (*args != 'a')
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Waypoints data from 'waypoints_data'");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Waypoints data from 'waypoints_data'");
|
||||
|
||||
sWaypointMgr->Load();
|
||||
|
||||
@@ -1017,7 +1017,7 @@ public:
|
||||
static bool HandleReloadEventAITextsCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Texts from `creature_ai_texts`...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Texts from `creature_ai_texts`...");
|
||||
sEventAIMgr->LoadCreatureEventAI_Texts();
|
||||
handler->SendGlobalGMSysMessage("DB table `creature_ai_texts` reloaded.");
|
||||
return true;
|
||||
@@ -1025,7 +1025,7 @@ public:
|
||||
|
||||
static bool HandleReloadEventAIScriptsCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts from `creature_ai_scripts`...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Scripts from `creature_ai_scripts`...");
|
||||
sEventAIMgr->LoadCreatureEventAI_Scripts();
|
||||
handler->SendGlobalGMSysMessage("DB table `creature_ai_scripts` reloaded.");
|
||||
return true;
|
||||
@@ -1041,7 +1041,7 @@ public:
|
||||
}
|
||||
|
||||
if (*args != 'a')
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts from `spell_scripts`...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Scripts from `spell_scripts`...");
|
||||
|
||||
sObjectMgr->LoadSpellScripts();
|
||||
|
||||
@@ -1053,7 +1053,7 @@ public:
|
||||
|
||||
static bool HandleReloadDbScriptStringCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Script strings from `db_script_string`...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Script strings from `db_script_string`...");
|
||||
sObjectMgr->LoadDbScriptStrings();
|
||||
handler->SendGlobalGMSysMessage("DB table `db_script_string` reloaded.");
|
||||
return true;
|
||||
@@ -1061,7 +1061,7 @@ public:
|
||||
|
||||
static bool HandleReloadGameGraveyardZoneCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Graveyard-zone links...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Graveyard-zone links...");
|
||||
|
||||
sObjectMgr->LoadGraveyardZones();
|
||||
|
||||
@@ -1072,7 +1072,7 @@ public:
|
||||
|
||||
static bool HandleReloadGameTeleCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Game Tele coordinates...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Game Tele coordinates...");
|
||||
|
||||
sObjectMgr->LoadGameTele();
|
||||
|
||||
@@ -1083,9 +1083,9 @@ public:
|
||||
|
||||
static bool HandleReloadDisablesCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading disables table...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading disables table...");
|
||||
DisableMgr::LoadDisables();
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Checking quest disables...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Checking quest disables...");
|
||||
DisableMgr::CheckQuestDisables();
|
||||
handler->SendGlobalGMSysMessage("DB table `disables` reloaded.");
|
||||
return true;
|
||||
@@ -1093,7 +1093,7 @@ public:
|
||||
|
||||
static bool HandleReloadLocalesAchievementRewardCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Achievement Reward Data...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Achievement Reward Data...");
|
||||
sAchievementMgr->LoadRewardLocales();
|
||||
handler->SendGlobalGMSysMessage("DB table `locales_achievement_reward` reloaded.");
|
||||
return true;
|
||||
@@ -1101,7 +1101,7 @@ public:
|
||||
|
||||
static bool HandleReloadLfgRewardsCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading lfg dungeon rewards...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading lfg dungeon rewards...");
|
||||
sLFGMgr->LoadRewards();
|
||||
handler->SendGlobalGMSysMessage("DB table `lfg_dungeon_rewards` reloaded.");
|
||||
return true;
|
||||
@@ -1109,7 +1109,7 @@ public:
|
||||
|
||||
static bool HandleReloadLocalesCreatureCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Creature ...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Creature ...");
|
||||
sObjectMgr->LoadCreatureLocales();
|
||||
handler->SendGlobalGMSysMessage("DB table `locales_creature` reloaded.");
|
||||
return true;
|
||||
@@ -1117,7 +1117,7 @@ public:
|
||||
|
||||
static bool HandleReloadLocalesCreatureTextCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Creature Texts...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Creature Texts...");
|
||||
sCreatureTextMgr->LoadCreatureTextLocales();
|
||||
handler->SendGlobalGMSysMessage("DB table `locales_creature_text` reloaded.");
|
||||
return true;
|
||||
@@ -1125,7 +1125,7 @@ public:
|
||||
|
||||
static bool HandleReloadLocalesGameobjectCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Gameobject ... ");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Gameobject ... ");
|
||||
sObjectMgr->LoadGameObjectLocales();
|
||||
handler->SendGlobalGMSysMessage("DB table `locales_gameobject` reloaded.");
|
||||
return true;
|
||||
@@ -1133,7 +1133,7 @@ public:
|
||||
|
||||
static bool HandleReloadLocalesGossipMenuOptionCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Gossip Menu Option ... ");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Gossip Menu Option ... ");
|
||||
sObjectMgr->LoadGossipMenuItemsLocales();
|
||||
handler->SendGlobalGMSysMessage("DB table `locales_gossip_menu_option` reloaded.");
|
||||
return true;
|
||||
@@ -1141,7 +1141,7 @@ public:
|
||||
|
||||
static bool HandleReloadLocalesItemCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Item ... ");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Item ... ");
|
||||
sObjectMgr->LoadItemLocales();
|
||||
handler->SendGlobalGMSysMessage("DB table `locales_item` reloaded.");
|
||||
return true;
|
||||
@@ -1149,7 +1149,7 @@ public:
|
||||
|
||||
static bool HandleReloadLocalesItemSetNameCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Item set name... ");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Item set name... ");
|
||||
sObjectMgr->LoadItemSetNameLocales();
|
||||
handler->SendGlobalGMSysMessage("DB table `locales_item_set_name` reloaded.");
|
||||
return true;
|
||||
@@ -1157,7 +1157,7 @@ public:
|
||||
|
||||
static bool HandleReloadLocalesNpcTextCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales NPC Text ... ");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales NPC Text ... ");
|
||||
sObjectMgr->LoadNpcTextLocales();
|
||||
handler->SendGlobalGMSysMessage("DB table `locales_npc_text` reloaded.");
|
||||
return true;
|
||||
@@ -1165,7 +1165,7 @@ public:
|
||||
|
||||
static bool HandleReloadLocalesPageTextCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Page Text ... ");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Page Text ... ");
|
||||
sObjectMgr->LoadPageTextLocales();
|
||||
handler->SendGlobalGMSysMessage("DB table `locales_page_text` reloaded.");
|
||||
return true;
|
||||
@@ -1173,7 +1173,7 @@ public:
|
||||
|
||||
static bool HandleReloadLocalesPointsOfInterestCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Points Of Interest ... ");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Points Of Interest ... ");
|
||||
sObjectMgr->LoadPointOfInterestLocales();
|
||||
handler->SendGlobalGMSysMessage("DB table `locales_points_of_interest` reloaded.");
|
||||
return true;
|
||||
@@ -1181,7 +1181,7 @@ public:
|
||||
|
||||
static bool HandleReloadLocalesQuestCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Quest ... ");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Quest ... ");
|
||||
sObjectMgr->LoadQuestLocales();
|
||||
handler->SendGlobalGMSysMessage("DB table `locales_quest` reloaded.");
|
||||
return true;
|
||||
@@ -1189,7 +1189,7 @@ public:
|
||||
|
||||
static bool HandleReloadMailLevelRewardCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Player level dependent mail rewards...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Player level dependent mail rewards...");
|
||||
sObjectMgr->LoadMailLevelRewards();
|
||||
handler->SendGlobalGMSysMessage("DB table `mail_level_reward` reloaded.");
|
||||
return true;
|
||||
@@ -1198,7 +1198,7 @@ public:
|
||||
static bool HandleReloadAuctionsCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
///- Reload dynamic data tables from the database
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Auctions...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Auctions...");
|
||||
sAuctionMgr->LoadAuctionItems();
|
||||
sAuctionMgr->LoadAuctions();
|
||||
handler->SendGlobalGMSysMessage("Auctions reloaded.");
|
||||
@@ -1207,7 +1207,7 @@ public:
|
||||
|
||||
static bool HandleReloadConditions(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Conditions...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Conditions...");
|
||||
sConditionMgr->LoadConditions(true);
|
||||
handler->SendGlobalGMSysMessage("Conditions reloaded.");
|
||||
return true;
|
||||
@@ -1215,7 +1215,7 @@ public:
|
||||
|
||||
static bool HandleReloadCreatureText(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Creature Texts...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Creature Texts...");
|
||||
sCreatureTextMgr->LoadCreatureTexts();
|
||||
handler->SendGlobalGMSysMessage("Creature Texts reloaded.");
|
||||
return true;
|
||||
@@ -1223,7 +1223,7 @@ public:
|
||||
|
||||
static bool HandleReloadSmartScripts(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Smart Scripts...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Smart Scripts...");
|
||||
sSmartScriptMgr->LoadSmartAIFromDB();
|
||||
handler->SendGlobalGMSysMessage("Smart Scripts reloaded.");
|
||||
return true;
|
||||
@@ -1231,7 +1231,7 @@ public:
|
||||
|
||||
static bool HandleReloadVehicleAccessoryCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Reloading vehicle_accessory table...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Reloading vehicle_accessory table...");
|
||||
sObjectMgr->LoadVehicleAccessories();
|
||||
handler->SendGlobalGMSysMessage("Vehicle accessories reloaded.");
|
||||
return true;
|
||||
@@ -1239,7 +1239,7 @@ public:
|
||||
|
||||
static bool HandleReloadVehicleTemplateAccessoryCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Reloading vehicle_template_accessory table...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Reloading vehicle_template_accessory table...");
|
||||
sObjectMgr->LoadVehicleTemplateAccessories();
|
||||
handler->SendGlobalGMSysMessage("Vehicle template accessories reloaded.");
|
||||
return true;
|
||||
@@ -1247,7 +1247,7 @@ public:
|
||||
|
||||
static bool HandleReloadRBACCommand(ChatHandler* handler, const char* /*args*/)
|
||||
{
|
||||
sLog->outInfo(LOG_FILTER_GENERAL, "Reloading RBAC tables...");
|
||||
TC_LOG_INFO(LOG_FILTER_GENERAL, "Reloading RBAC tables...");
|
||||
sAccountMgr->LoadRBAC();
|
||||
sWorld->ReloadRBAC();
|
||||
handler->SendGlobalGMSysMessage("RBAC data reloaded.");
|
||||
|
||||
Reference in new issue
Block a user