Core/Logging: Performance-related tweaks to logging system

All sLog->out* functions (except outCommand atm) are replaced with TC_LOG_* macros.
    Memleak fix
This commit is contained in:
Spp committed 2013-05-13 15:07:36 +02:00
1 parent 243c325ca4
commit d1677b2db0
240 files changed
+4580 -4563

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+94 -94
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@@ -225,7 +225,7 @@ public:
static bool HandleReloadAllLootCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables...");
LoadLootTables();
handler->SendGlobalGMSysMessage("DB tables `*_loot_template` reloaded.");
sConditionMgr->LoadConditions(true);
@@ -248,7 +248,7 @@ public:
HandleReloadQuestPOICommand(handler, "a");
HandleReloadQuestTemplateCommand(handler, "a");
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Quests Relations...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Quests Relations...");
sObjectMgr->LoadQuestRelations();
handler->SendGlobalGMSysMessage("DB tables `*_questrelation` and `*_involvedrelation` reloaded.");
return true;
@@ -263,7 +263,7 @@ public:
return false;
}
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Scripts...");
HandleReloadEventScriptsCommand(handler, "a");
HandleReloadSpellScriptsCommand(handler, "a");
handler->SendGlobalGMSysMessage("DB tables `*_scripts` reloaded.");
@@ -332,7 +332,7 @@ public:
static bool HandleReloadConfigCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading config settings...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading config settings...");
sWorld->LoadConfigSettings(true);
sMapMgr->InitializeVisibilityDistanceInfo();
handler->SendGlobalGMSysMessage("World config settings reloaded.");
@@ -341,7 +341,7 @@ public:
static bool HandleReloadAccessRequirementCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Access Requirement definitions...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Access Requirement definitions...");
sObjectMgr->LoadAccessRequirements();
handler->SendGlobalGMSysMessage("DB table `access_requirement` reloaded.");
return true;
@@ -349,7 +349,7 @@ public:
static bool HandleReloadAchievementCriteriaDataCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Additional Achievement Criteria Data...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Additional Achievement Criteria Data...");
sAchievementMgr->LoadAchievementCriteriaData();
handler->SendGlobalGMSysMessage("DB table `achievement_criteria_data` reloaded.");
return true;
@@ -357,7 +357,7 @@ public:
static bool HandleReloadAchievementRewardCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Achievement Reward Data...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Achievement Reward Data...");
sAchievementMgr->LoadRewards();
handler->SendGlobalGMSysMessage("DB table `achievement_reward` reloaded.");
return true;
@@ -365,7 +365,7 @@ public:
static bool HandleReloadAreaTriggerTavernCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Tavern Area Triggers...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Tavern Area Triggers...");
sObjectMgr->LoadTavernAreaTriggers();
handler->SendGlobalGMSysMessage("DB table `areatrigger_tavern` reloaded.");
return true;
@@ -373,7 +373,7 @@ public:
static bool HandleReloadAreaTriggerTeleportCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading AreaTrigger teleport definitions...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading AreaTrigger teleport definitions...");
sObjectMgr->LoadAreaTriggerTeleports();
handler->SendGlobalGMSysMessage("DB table `areatrigger_teleport` reloaded.");
return true;
@@ -381,7 +381,7 @@ public:
static bool HandleReloadAutobroadcastCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Autobroadcasts...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Autobroadcasts...");
sWorld->LoadAutobroadcasts();
handler->SendGlobalGMSysMessage("DB table `autobroadcast` reloaded.");
return true;
@@ -396,7 +396,7 @@ public:
static bool HandleReloadOnKillReputationCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading creature award reputation definitions...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading creature award reputation definitions...");
sObjectMgr->LoadReputationOnKill();
handler->SendGlobalGMSysMessage("DB table `creature_onkill_reputation` reloaded.");
return true;
@@ -404,7 +404,7 @@ public:
static bool HandleReloadCreatureSummonGroupsCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Reloading creature summon groups...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Reloading creature summon groups...");
sObjectMgr->LoadTempSummons();
handler->SendGlobalGMSysMessage("DB table `creature_summon_groups` reloaded.");
return true;
@@ -438,7 +438,7 @@ public:
continue;
}
sLog->outInfo(LOG_FILTER_GENERAL, "Reloading creature template entry %u", entry);
TC_LOG_INFO(LOG_FILTER_GENERAL, "Reloading creature template entry %u", entry);
Field* fields = result->Fetch();
@@ -534,7 +534,7 @@ public:
static bool HandleReloadCreatureQuestRelationsCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Loading Quests Relations... (`creature_questrelation`)");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`creature_questrelation`)");
sObjectMgr->LoadCreatureQuestRelations();
handler->SendGlobalGMSysMessage("DB table `creature_questrelation` (creature quest givers) reloaded.");
return true;
@@ -542,7 +542,7 @@ public:
static bool HandleReloadLinkedRespawnCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Loading Linked Respawns... (`creature_linked_respawn`)");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Linked Respawns... (`creature_linked_respawn`)");
sObjectMgr->LoadLinkedRespawn();
handler->SendGlobalGMSysMessage("DB table `creature_linked_respawn` (creature linked respawns) reloaded.");
return true;
@@ -550,7 +550,7 @@ public:
static bool HandleReloadCreatureQuestInvRelationsCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Loading Quests Relations... (`creature_involvedrelation`)");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`creature_involvedrelation`)");
sObjectMgr->LoadCreatureInvolvedRelations();
handler->SendGlobalGMSysMessage("DB table `creature_involvedrelation` (creature quest takers) reloaded.");
return true;
@@ -558,7 +558,7 @@ public:
static bool HandleReloadGossipMenuCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `gossip_menu` Table!");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `gossip_menu` Table!");
sObjectMgr->LoadGossipMenu();
handler->SendGlobalGMSysMessage("DB table `gossip_menu` reloaded.");
sConditionMgr->LoadConditions(true);
@@ -567,7 +567,7 @@ public:
static bool HandleReloadGossipMenuOptionCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `gossip_menu_option` Table!");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `gossip_menu_option` Table!");
sObjectMgr->LoadGossipMenuItems();
handler->SendGlobalGMSysMessage("DB table `gossip_menu_option` reloaded.");
sConditionMgr->LoadConditions(true);
@@ -576,7 +576,7 @@ public:
static bool HandleReloadGOQuestRelationsCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Loading Quests Relations... (`gameobject_questrelation`)");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`gameobject_questrelation`)");
sObjectMgr->LoadGameobjectQuestRelations();
handler->SendGlobalGMSysMessage("DB table `gameobject_questrelation` (gameobject quest givers) reloaded.");
return true;
@@ -584,7 +584,7 @@ public:
static bool HandleReloadGOQuestInvRelationsCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Loading Quests Relations... (`gameobject_involvedrelation`)");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`gameobject_involvedrelation`)");
sObjectMgr->LoadGameobjectInvolvedRelations();
handler->SendGlobalGMSysMessage("DB table `gameobject_involvedrelation` (gameobject quest takers) reloaded.");
return true;
@@ -592,7 +592,7 @@ public:
static bool HandleReloadQuestAreaTriggersCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Quest Area Triggers...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Quest Area Triggers...");
sObjectMgr->LoadQuestAreaTriggers();
handler->SendGlobalGMSysMessage("DB table `areatrigger_involvedrelation` (quest area triggers) reloaded.");
return true;
@@ -600,12 +600,12 @@ public:
static bool HandleReloadQuestTemplateCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Quest Templates...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Quest Templates...");
sObjectMgr->LoadQuests();
handler->SendGlobalGMSysMessage("DB table `quest_template` (quest definitions) reloaded.");
/// dependent also from `gameobject` but this table not reloaded anyway
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading GameObjects for quests...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading GameObjects for quests...");
sObjectMgr->LoadGameObjectForQuests();
handler->SendGlobalGMSysMessage("Data GameObjects for quests reloaded.");
return true;
@@ -613,7 +613,7 @@ public:
static bool HandleReloadLootTemplatesCreatureCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`creature_loot_template`)");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`creature_loot_template`)");
LoadLootTemplates_Creature();
LootTemplates_Creature.CheckLootRefs();
handler->SendGlobalGMSysMessage("DB table `creature_loot_template` reloaded.");
@@ -623,7 +623,7 @@ public:
static bool HandleReloadLootTemplatesDisenchantCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`disenchant_loot_template`)");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`disenchant_loot_template`)");
LoadLootTemplates_Disenchant();
LootTemplates_Disenchant.CheckLootRefs();
handler->SendGlobalGMSysMessage("DB table `disenchant_loot_template` reloaded.");
@@ -633,7 +633,7 @@ public:
static bool HandleReloadLootTemplatesFishingCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`fishing_loot_template`)");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`fishing_loot_template`)");
LoadLootTemplates_Fishing();
LootTemplates_Fishing.CheckLootRefs();
handler->SendGlobalGMSysMessage("DB table `fishing_loot_template` reloaded.");
@@ -643,7 +643,7 @@ public:
static bool HandleReloadLootTemplatesGameobjectCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`gameobject_loot_template`)");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`gameobject_loot_template`)");
LoadLootTemplates_Gameobject();
LootTemplates_Gameobject.CheckLootRefs();
handler->SendGlobalGMSysMessage("DB table `gameobject_loot_template` reloaded.");
@@ -653,7 +653,7 @@ public:
static bool HandleReloadLootTemplatesItemCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`item_loot_template`)");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`item_loot_template`)");
LoadLootTemplates_Item();
LootTemplates_Item.CheckLootRefs();
handler->SendGlobalGMSysMessage("DB table `item_loot_template` reloaded.");
@@ -663,7 +663,7 @@ public:
static bool HandleReloadLootTemplatesMillingCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`milling_loot_template`)");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`milling_loot_template`)");
LoadLootTemplates_Milling();
LootTemplates_Milling.CheckLootRefs();
handler->SendGlobalGMSysMessage("DB table `milling_loot_template` reloaded.");
@@ -673,7 +673,7 @@ public:
static bool HandleReloadLootTemplatesPickpocketingCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`pickpocketing_loot_template`)");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`pickpocketing_loot_template`)");
LoadLootTemplates_Pickpocketing();
LootTemplates_Pickpocketing.CheckLootRefs();
handler->SendGlobalGMSysMessage("DB table `pickpocketing_loot_template` reloaded.");
@@ -683,7 +683,7 @@ public:
static bool HandleReloadLootTemplatesProspectingCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`prospecting_loot_template`)");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`prospecting_loot_template`)");
LoadLootTemplates_Prospecting();
LootTemplates_Prospecting.CheckLootRefs();
handler->SendGlobalGMSysMessage("DB table `prospecting_loot_template` reloaded.");
@@ -693,7 +693,7 @@ public:
static bool HandleReloadLootTemplatesMailCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`mail_loot_template`)");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`mail_loot_template`)");
LoadLootTemplates_Mail();
LootTemplates_Mail.CheckLootRefs();
handler->SendGlobalGMSysMessage("DB table `mail_loot_template` reloaded.");
@@ -703,7 +703,7 @@ public:
static bool HandleReloadLootTemplatesReferenceCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`reference_loot_template`)");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`reference_loot_template`)");
LoadLootTemplates_Reference();
handler->SendGlobalGMSysMessage("DB table `reference_loot_template` reloaded.");
sConditionMgr->LoadConditions(true);
@@ -712,7 +712,7 @@ public:
static bool HandleReloadLootTemplatesSkinningCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`skinning_loot_template`)");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`skinning_loot_template`)");
LoadLootTemplates_Skinning();
LootTemplates_Skinning.CheckLootRefs();
handler->SendGlobalGMSysMessage("DB table `skinning_loot_template` reloaded.");
@@ -722,7 +722,7 @@ public:
static bool HandleReloadLootTemplatesSpellCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`spell_loot_template`)");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Loot Tables... (`spell_loot_template`)");
LoadLootTemplates_Spell();
LootTemplates_Spell.CheckLootRefs();
handler->SendGlobalGMSysMessage("DB table `spell_loot_template` reloaded.");
@@ -732,7 +732,7 @@ public:
static bool HandleReloadTrinityStringCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading trinity_string Table!");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading trinity_string Table!");
sObjectMgr->LoadTrinityStrings();
handler->SendGlobalGMSysMessage("DB table `trinity_string` reloaded.");
return true;
@@ -747,7 +747,7 @@ public:
return false;
}
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading warden_action Table!");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading warden_action Table!");
sWardenCheckMgr->LoadWardenOverrides();
handler->SendGlobalGMSysMessage("DB table `warden_action` reloaded.");
return true;
@@ -755,7 +755,7 @@ public:
static bool HandleReloadNpcTrainerCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `npc_trainer` Table!");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `npc_trainer` Table!");
sObjectMgr->LoadTrainerSpell();
handler->SendGlobalGMSysMessage("DB table `npc_trainer` reloaded.");
return true;
@@ -763,7 +763,7 @@ public:
static bool HandleReloadNpcVendorCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `npc_vendor` Table!");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `npc_vendor` Table!");
sObjectMgr->LoadVendors();
handler->SendGlobalGMSysMessage("DB table `npc_vendor` reloaded.");
return true;
@@ -771,7 +771,7 @@ public:
static bool HandleReloadPointsOfInterestCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `points_of_interest` Table!");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `points_of_interest` Table!");
sObjectMgr->LoadPointsOfInterest();
handler->SendGlobalGMSysMessage("DB table `points_of_interest` reloaded.");
return true;
@@ -779,7 +779,7 @@ public:
static bool HandleReloadQuestPOICommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Quest POI ..." );
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Quest POI ..." );
sObjectMgr->LoadQuestPOI();
handler->SendGlobalGMSysMessage("DB Table `quest_poi` and `quest_poi_points` reloaded.");
return true;
@@ -787,7 +787,7 @@ public:
static bool HandleReloadSpellClickSpellsCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `npc_spellclick_spells` Table!");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `npc_spellclick_spells` Table!");
sObjectMgr->LoadNPCSpellClickSpells();
handler->SendGlobalGMSysMessage("DB table `npc_spellclick_spells` reloaded.");
return true;
@@ -795,7 +795,7 @@ public:
static bool HandleReloadReservedNameCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Loading ReservedNames... (`reserved_name`)");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading ReservedNames... (`reserved_name`)");
sObjectMgr->LoadReservedPlayersNames();
handler->SendGlobalGMSysMessage("DB table `reserved_name` (player reserved names) reloaded.");
return true;
@@ -803,7 +803,7 @@ public:
static bool HandleReloadReputationRewardRateCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `reputation_reward_rate` Table!" );
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `reputation_reward_rate` Table!" );
sObjectMgr->LoadReputationRewardRate();
handler->SendGlobalSysMessage("DB table `reputation_reward_rate` reloaded.");
return true;
@@ -811,7 +811,7 @@ public:
static bool HandleReloadReputationSpilloverTemplateCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading `reputation_spillover_template` Table!" );
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading `reputation_spillover_template` Table!" );
sObjectMgr->LoadReputationSpilloverTemplate();
handler->SendGlobalSysMessage("DB table `reputation_spillover_template` reloaded.");
return true;
@@ -819,7 +819,7 @@ public:
static bool HandleReloadSkillDiscoveryTemplateCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Skill Discovery Table...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Skill Discovery Table...");
LoadSkillDiscoveryTable();
handler->SendGlobalGMSysMessage("DB table `skill_discovery_template` (recipes discovered at crafting) reloaded.");
return true;
@@ -827,7 +827,7 @@ public:
static bool HandleReloadSkillExtraItemTemplateCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Skill Extra Item Table...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Skill Extra Item Table...");
LoadSkillExtraItemTable();
handler->SendGlobalGMSysMessage("DB table `skill_extra_item_template` (extra item creation when crafting) reloaded.");
return true;
@@ -835,7 +835,7 @@ public:
static bool HandleReloadSkillFishingBaseLevelCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Skill Fishing base level requirements...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Skill Fishing base level requirements...");
sObjectMgr->LoadFishingBaseSkillLevel();
handler->SendGlobalGMSysMessage("DB table `skill_fishing_base_level` (fishing base level for zone/subzone) reloaded.");
return true;
@@ -843,7 +843,7 @@ public:
static bool HandleReloadSpellAreaCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading SpellArea Data...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading SpellArea Data...");
sSpellMgr->LoadSpellAreas();
handler->SendGlobalGMSysMessage("DB table `spell_area` (spell dependences from area/quest/auras state) reloaded.");
return true;
@@ -851,7 +851,7 @@ public:
static bool HandleReloadSpellRequiredCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Required Data... ");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Required Data... ");
sSpellMgr->LoadSpellRequired();
handler->SendGlobalGMSysMessage("DB table `spell_required` reloaded.");
return true;
@@ -859,7 +859,7 @@ public:
static bool HandleReloadSpellGroupsCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Groups...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Groups...");
sSpellMgr->LoadSpellGroups();
handler->SendGlobalGMSysMessage("DB table `spell_group` (spell groups) reloaded.");
return true;
@@ -867,7 +867,7 @@ public:
static bool HandleReloadSpellLearnSpellCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Learn Spells...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Learn Spells...");
sSpellMgr->LoadSpellLearnSpells();
handler->SendGlobalGMSysMessage("DB table `spell_learn_spell` reloaded.");
return true;
@@ -875,7 +875,7 @@ public:
static bool HandleReloadSpellLinkedSpellCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Linked Spells...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Linked Spells...");
sSpellMgr->LoadSpellLinked();
handler->SendGlobalGMSysMessage("DB table `spell_linked_spell` reloaded.");
return true;
@@ -883,7 +883,7 @@ public:
static bool HandleReloadSpellProcEventCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Proc Event conditions...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Proc Event conditions...");
sSpellMgr->LoadSpellProcEvents();
handler->SendGlobalGMSysMessage("DB table `spell_proc_event` (spell proc trigger requirements) reloaded.");
return true;
@@ -891,7 +891,7 @@ public:
static bool HandleReloadSpellProcsCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Proc conditions and data...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Proc conditions and data...");
sSpellMgr->LoadSpellProcs();
handler->SendGlobalGMSysMessage("DB table `spell_proc` (spell proc conditions and data) reloaded.");
return true;
@@ -899,7 +899,7 @@ public:
static bool HandleReloadSpellBonusesCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Bonus Data...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Bonus Data...");
sSpellMgr->LoadSpellBonusess();
handler->SendGlobalGMSysMessage("DB table `spell_bonus_data` (spell damage/healing coefficients) reloaded.");
return true;
@@ -907,7 +907,7 @@ public:
static bool HandleReloadSpellTargetPositionCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell target coordinates...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell target coordinates...");
sSpellMgr->LoadSpellTargetPositions();
handler->SendGlobalGMSysMessage("DB table `spell_target_position` (destination coordinates for spell targets) reloaded.");
return true;
@@ -915,7 +915,7 @@ public:
static bool HandleReloadSpellThreatsCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Aggro Spells Definitions...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Aggro Spells Definitions...");
sSpellMgr->LoadSpellThreats();
handler->SendGlobalGMSysMessage("DB table `spell_threat` (spell aggro definitions) reloaded.");
return true;
@@ -923,7 +923,7 @@ public:
static bool HandleReloadSpellGroupStackRulesCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell Group Stack Rules...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell Group Stack Rules...");
sSpellMgr->LoadSpellGroupStackRules();
handler->SendGlobalGMSysMessage("DB table `spell_group_stack_rules` (spell stacking definitions) reloaded.");
return true;
@@ -931,7 +931,7 @@ public:
static bool HandleReloadSpellPetAurasCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Spell pet auras...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Spell pet auras...");
sSpellMgr->LoadSpellPetAuras();
handler->SendGlobalGMSysMessage("DB table `spell_pet_auras` reloaded.");
return true;
@@ -939,7 +939,7 @@ public:
static bool HandleReloadPageTextsCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Page Texts...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Page Texts...");
sObjectMgr->LoadPageTexts();
handler->SendGlobalGMSysMessage("DB table `page_texts` reloaded.");
return true;
@@ -947,7 +947,7 @@ public:
static bool HandleReloadItemEnchantementsCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Item Random Enchantments Table...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Item Random Enchantments Table...");
LoadRandomEnchantmentsTable();
handler->SendGlobalGMSysMessage("DB table `item_enchantment_template` reloaded.");
return true;
@@ -955,7 +955,7 @@ public:
static bool HandleReloadItemSetNamesCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Item set names...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Item set names...");
sObjectMgr->LoadItemSetNames();
handler->SendGlobalGMSysMessage("DB table `item_set_names` reloaded.");
return true;
@@ -971,7 +971,7 @@ public:
}
if (*args != 'a')
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts from `event_scripts`...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Scripts from `event_scripts`...");
sObjectMgr->LoadEventScripts();
@@ -991,7 +991,7 @@ public:
}
if (*args != 'a')
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts from `waypoint_scripts`...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Scripts from `waypoint_scripts`...");
sObjectMgr->LoadWaypointScripts();
@@ -1004,7 +1004,7 @@ public:
static bool HandleReloadWpCommand(ChatHandler* handler, const char* args)
{
if (*args != 'a')
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Waypoints data from 'waypoints_data'");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Waypoints data from 'waypoints_data'");
sWaypointMgr->Load();
@@ -1017,7 +1017,7 @@ public:
static bool HandleReloadEventAITextsCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Texts from `creature_ai_texts`...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Texts from `creature_ai_texts`...");
sEventAIMgr->LoadCreatureEventAI_Texts();
handler->SendGlobalGMSysMessage("DB table `creature_ai_texts` reloaded.");
return true;
@@ -1025,7 +1025,7 @@ public:
static bool HandleReloadEventAIScriptsCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts from `creature_ai_scripts`...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Scripts from `creature_ai_scripts`...");
sEventAIMgr->LoadCreatureEventAI_Scripts();
handler->SendGlobalGMSysMessage("DB table `creature_ai_scripts` reloaded.");
return true;
@@ -1041,7 +1041,7 @@ public:
}
if (*args != 'a')
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Scripts from `spell_scripts`...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Scripts from `spell_scripts`...");
sObjectMgr->LoadSpellScripts();
@@ -1053,7 +1053,7 @@ public:
static bool HandleReloadDbScriptStringCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Script strings from `db_script_string`...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Script strings from `db_script_string`...");
sObjectMgr->LoadDbScriptStrings();
handler->SendGlobalGMSysMessage("DB table `db_script_string` reloaded.");
return true;
@@ -1061,7 +1061,7 @@ public:
static bool HandleReloadGameGraveyardZoneCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Graveyard-zone links...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Graveyard-zone links...");
sObjectMgr->LoadGraveyardZones();
@@ -1072,7 +1072,7 @@ public:
static bool HandleReloadGameTeleCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Game Tele coordinates...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Game Tele coordinates...");
sObjectMgr->LoadGameTele();
@@ -1083,9 +1083,9 @@ public:
static bool HandleReloadDisablesCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading disables table...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading disables table...");
DisableMgr::LoadDisables();
sLog->outInfo(LOG_FILTER_GENERAL, "Checking quest disables...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Checking quest disables...");
DisableMgr::CheckQuestDisables();
handler->SendGlobalGMSysMessage("DB table `disables` reloaded.");
return true;
@@ -1093,7 +1093,7 @@ public:
static bool HandleReloadLocalesAchievementRewardCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Achievement Reward Data...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Achievement Reward Data...");
sAchievementMgr->LoadRewardLocales();
handler->SendGlobalGMSysMessage("DB table `locales_achievement_reward` reloaded.");
return true;
@@ -1101,7 +1101,7 @@ public:
static bool HandleReloadLfgRewardsCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading lfg dungeon rewards...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading lfg dungeon rewards...");
sLFGMgr->LoadRewards();
handler->SendGlobalGMSysMessage("DB table `lfg_dungeon_rewards` reloaded.");
return true;
@@ -1109,7 +1109,7 @@ public:
static bool HandleReloadLocalesCreatureCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Creature ...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Creature ...");
sObjectMgr->LoadCreatureLocales();
handler->SendGlobalGMSysMessage("DB table `locales_creature` reloaded.");
return true;
@@ -1117,7 +1117,7 @@ public:
static bool HandleReloadLocalesCreatureTextCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Creature Texts...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Creature Texts...");
sCreatureTextMgr->LoadCreatureTextLocales();
handler->SendGlobalGMSysMessage("DB table `locales_creature_text` reloaded.");
return true;
@@ -1125,7 +1125,7 @@ public:
static bool HandleReloadLocalesGameobjectCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Gameobject ... ");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Gameobject ... ");
sObjectMgr->LoadGameObjectLocales();
handler->SendGlobalGMSysMessage("DB table `locales_gameobject` reloaded.");
return true;
@@ -1133,7 +1133,7 @@ public:
static bool HandleReloadLocalesGossipMenuOptionCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Gossip Menu Option ... ");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Gossip Menu Option ... ");
sObjectMgr->LoadGossipMenuItemsLocales();
handler->SendGlobalGMSysMessage("DB table `locales_gossip_menu_option` reloaded.");
return true;
@@ -1141,7 +1141,7 @@ public:
static bool HandleReloadLocalesItemCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Item ... ");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Item ... ");
sObjectMgr->LoadItemLocales();
handler->SendGlobalGMSysMessage("DB table `locales_item` reloaded.");
return true;
@@ -1149,7 +1149,7 @@ public:
static bool HandleReloadLocalesItemSetNameCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Item set name... ");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Item set name... ");
sObjectMgr->LoadItemSetNameLocales();
handler->SendGlobalGMSysMessage("DB table `locales_item_set_name` reloaded.");
return true;
@@ -1157,7 +1157,7 @@ public:
static bool HandleReloadLocalesNpcTextCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales NPC Text ... ");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales NPC Text ... ");
sObjectMgr->LoadNpcTextLocales();
handler->SendGlobalGMSysMessage("DB table `locales_npc_text` reloaded.");
return true;
@@ -1165,7 +1165,7 @@ public:
static bool HandleReloadLocalesPageTextCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Page Text ... ");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Page Text ... ");
sObjectMgr->LoadPageTextLocales();
handler->SendGlobalGMSysMessage("DB table `locales_page_text` reloaded.");
return true;
@@ -1173,7 +1173,7 @@ public:
static bool HandleReloadLocalesPointsOfInterestCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Points Of Interest ... ");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Points Of Interest ... ");
sObjectMgr->LoadPointOfInterestLocales();
handler->SendGlobalGMSysMessage("DB table `locales_points_of_interest` reloaded.");
return true;
@@ -1181,7 +1181,7 @@ public:
static bool HandleReloadLocalesQuestCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Locales Quest ... ");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Locales Quest ... ");
sObjectMgr->LoadQuestLocales();
handler->SendGlobalGMSysMessage("DB table `locales_quest` reloaded.");
return true;
@@ -1189,7 +1189,7 @@ public:
static bool HandleReloadMailLevelRewardCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Player level dependent mail rewards...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Player level dependent mail rewards...");
sObjectMgr->LoadMailLevelRewards();
handler->SendGlobalGMSysMessage("DB table `mail_level_reward` reloaded.");
return true;
@@ -1198,7 +1198,7 @@ public:
static bool HandleReloadAuctionsCommand(ChatHandler* handler, const char* /*args*/)
{
///- Reload dynamic data tables from the database
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Auctions...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Auctions...");
sAuctionMgr->LoadAuctionItems();
sAuctionMgr->LoadAuctions();
handler->SendGlobalGMSysMessage("Auctions reloaded.");
@@ -1207,7 +1207,7 @@ public:
static bool HandleReloadConditions(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Conditions...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Conditions...");
sConditionMgr->LoadConditions(true);
handler->SendGlobalGMSysMessage("Conditions reloaded.");
return true;
@@ -1215,7 +1215,7 @@ public:
static bool HandleReloadCreatureText(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Creature Texts...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Creature Texts...");
sCreatureTextMgr->LoadCreatureTexts();
handler->SendGlobalGMSysMessage("Creature Texts reloaded.");
return true;
@@ -1223,7 +1223,7 @@ public:
static bool HandleReloadSmartScripts(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Re-Loading Smart Scripts...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Smart Scripts...");
sSmartScriptMgr->LoadSmartAIFromDB();
handler->SendGlobalGMSysMessage("Smart Scripts reloaded.");
return true;
@@ -1231,7 +1231,7 @@ public:
static bool HandleReloadVehicleAccessoryCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Reloading vehicle_accessory table...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Reloading vehicle_accessory table...");
sObjectMgr->LoadVehicleAccessories();
handler->SendGlobalGMSysMessage("Vehicle accessories reloaded.");
return true;
@@ -1239,7 +1239,7 @@ public:
static bool HandleReloadVehicleTemplateAccessoryCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Reloading vehicle_template_accessory table...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Reloading vehicle_template_accessory table...");
sObjectMgr->LoadVehicleTemplateAccessories();
handler->SendGlobalGMSysMessage("Vehicle template accessories reloaded.");
return true;
@@ -1247,7 +1247,7 @@ public:
static bool HandleReloadRBACCommand(ChatHandler* handler, const char* /*args*/)
{
sLog->outInfo(LOG_FILTER_GENERAL, "Reloading RBAC tables...");
TC_LOG_INFO(LOG_FILTER_GENERAL, "Reloading RBAC tables...");
sAccountMgr->LoadRBAC();
sWorld->ReloadRBAC();
handler->SendGlobalGMSysMessage("RBAC data reloaded.");