Core/DBLayer: Optimized prepared statement query results by eliminating unneeded buffer copies
* Improved error logs for using incorrect Field getters to also include table name, field name and field index. (cherry picked from commit 65dbc7082a60b67b76966259130aedc337af3eca) Conflicts: src/server/database/Database/Field.h src/server/game/Globals/ObjectMgr.cpp
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@@ -30,18 +30,11 @@ Field::~Field()
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CleanUp();
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}
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void Field::SetByteValue(const void* newValue, const size_t newSize, enum_field_types newType, uint32 length)
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void Field::SetByteValue(void* newValue, enum_field_types newType, uint32 length)
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{
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if (data.value)
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CleanUp();
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// This value stores raw bytes that have to be explicitly cast later
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if (newValue)
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{
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data.value = new char[newSize];
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memcpy(data.value, newValue, newSize);
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data.length = length;
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}
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data.value = newValue;
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data.length = length;
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data.type = newType;
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data.raw = true;
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}
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