Core/Players: Fixed saving/loading glyphs
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@@ -0,0 +1,4 @@
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ALTER TABLE `character_glyphs`
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ADD `glyph7` smallint(5) unsigned DEFAULT '0' AFTER `glyph6`,
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ADD `glyph8` smallint(5) unsigned DEFAULT '0' AFTER `glyph7`,
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ADD `glyph9` smallint(5) unsigned DEFAULT '0' AFTER `glyph8`;
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