From d27fc92558ec02147cb0039a22ecf49a31dde8ad Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Wed, 7 Dec 2022 06:58:04 +0100 Subject: [PATCH] Core/Players: added a missing check to prevent losing yet unsaved currencies when changing its flags --- src/server/game/Handlers/ItemHandler.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/server/game/Handlers/ItemHandler.cpp b/src/server/game/Handlers/ItemHandler.cpp index 566e787df9..e106c057f8 100644 --- a/src/server/game/Handlers/ItemHandler.cpp +++ b/src/server/game/Handlers/ItemHandler.cpp @@ -579,7 +579,8 @@ void WorldSession::HandleSetCurrencyFlags(WorldPackets::Misc::SetCurrencyFlags& return; itr->second.Flags = packet.Flags; - itr->second.State = PLAYERCURRENCY_CHANGED; + if (itr->second.State != PLAYERCURRENCY_NEW) + itr->second.State = PLAYERCURRENCY_CHANGED; } void WorldSession::HandleListInventoryOpcode(WorldPackets::NPC::Hello& packet)