Core/ConditionMgr: added placeholder for CONDITION_GUID
renamed targetOverride to invoker removed targetOverride code (had no use) --HG-- branch : trunk
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@@ -573,7 +573,7 @@ class ConditionScript : public ScriptObject
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bool IsDatabaseBound() const { return true; }
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// Called when a single condition is checked for a player.
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virtual bool OnConditionCheck(Condition* /*condition*/, Player* /*player*/, Unit* /*targetOverride*/) { return true; }
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virtual bool OnConditionCheck(Condition* /*condition*/, Player* /*player*/, Unit* /*invoker*/) { return true; }
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};
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class VehicleScript : public ScriptObject
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@@ -889,7 +889,7 @@ class ScriptMgr
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public: /* ConditionScript */
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bool OnConditionCheck(Condition* condition, Player* player, Unit* targetOverride);
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bool OnConditionCheck(Condition* condition, Player* player, Unit* invoker);
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public: /* VehicleScript */
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