Core/WorldStates: Migrate pvp season worldstates to new system

This commit is contained in:
Shauren authored and Ovahlord committed 2022-12-21 22:05:48 +01:00
1 parent ccff3af924
commit d35f58a46d
5 files changed
+20 -5

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@@ -8774,10 +8774,6 @@ void Player::SendInitWorldStates(uint32 zoneId, uint32 areaId)
packet.Worldstates.emplace_back(2260, 0); // 5
packet.Worldstates.emplace_back(2259, 0); // 6
packet.Worldstates.emplace_back(3191, int32(sWorld->getBoolConfig(CONFIG_ARENA_SEASON_IN_PROGRESS) ? sWorld->getIntConfig(CONFIG_ARENA_SEASON_ID) : 0)); // 7 Current Season - Arena season in progress
// 0 - End of season
packet.Worldstates.emplace_back(3901, int32(sWorld->getIntConfig(CONFIG_ARENA_SEASON_ID) - sWorld->getBoolConfig(CONFIG_ARENA_SEASON_IN_PROGRESS))); // 8 PreviousSeason
SendDirectMessage(packet.Write());
}