Core: Rename GetCreatureInfo to GetCreatureTemplate and minor cleanup here and there
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@@ -541,7 +541,7 @@ void Object::_BuildValuesUpdate(uint8 updatetype, ByteBuffer * data, UpdateMask*
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{
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if (GetTypeId() == TYPEID_UNIT)
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{
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CreatureTemplate const* cinfo = ToCreature()->GetCreatureInfo();
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CreatureTemplate const* cinfo = ToCreature()->GetCreatureTemplate();
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// this also applies for transform auras
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if (SpellInfo const* transform = sSpellMgr->GetSpellInfo(ToUnit()->getTransForm()))
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