Core/Pets: corrected formulars for minion and pet damage values for good this time
* data is based on dr. damage and simulationcraft
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@@ -1148,7 +1148,7 @@ void Guardian::UpdateDamagePhysical(WeaponAttackType attType)
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void Guardian::SetBonusDamage(int32 damage)
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{
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m_bonusSpellDamage = damage;
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//m_bonusSpellDamage = damage;
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if (GetOwner()->GetTypeId() == TYPEID_PLAYER)
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GetOwner()->SetUInt32Value(PLAYER_PET_SPELL_POWER, damage);
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}
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