Core/Spells: Rename SpellAttr0 to use official attribute names
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@@ -6013,7 +6013,7 @@ void Player::CheckAreaExploreAndOutdoor()
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return;
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if (sWorld->getBoolConfig(CONFIG_VMAP_INDOOR_CHECK) && !IsOutdoors())
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RemoveAurasWithAttribute(SPELL_ATTR0_OUTDOORS_ONLY);
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RemoveAurasWithAttribute(SPELL_ATTR0_ONLY_OUTDOORS);
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uint32 const areaId = GetAreaId();
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AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(areaId);
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