Core/Creature: Allow creature table to override npc- and unitflags to 0

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ModoX authored and Ovahlord committed 2025-03-11 17:35:41 +01:00
1 parent 74345972e6
commit d4804d609d
5 files changed
+99 -51

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@@ -0,0 +1,11 @@
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ALTER TABLE `creature`
MODIFY COLUMN `npcflag` bigint UNSIGNED NULL DEFAULT NULL AFTER `MovementType`,
MODIFY COLUMN `unit_flags` int UNSIGNED NULL DEFAULT NULL AFTER `npcflag`,
ADD `unit_flags2` int UNSIGNED NULL DEFAULT NULL AFTER `unit_flags`,
MODIFY COLUMN `dynamicflags` int UNSIGNED NULL DEFAULT NULL AFTER `unit_flags2`;
UPDATE `creature` SET `npcflag`= NULL WHERE `npcflag`=0;
UPDATE `creature` SET `unit_flags`= NULL WHERE `unit_flags`=0;
UPDATE `creature` SET `unit_flags2`= NULL WHERE `unit_flags2`=0;
UPDATE `creature` SET `dynamicflags`= NULL WHERE `dynamicflags`=0;