Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4

Conflicts:
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Globals/ObjectMgr.cpp
This commit is contained in:
Vincent-Michael committed 2013-07-19 22:33:35 +02:00
commit d4ac53083f
18 files changed
+395 -55

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@@ -279,8 +279,8 @@ public:
bool found = false;
float x, y, z, o;
uint32 guidLow, id;
uint16 mapId, phase;
uint32 guidLow, id, phase;
uint16 mapId;
uint32 poolId;
do
@@ -293,7 +293,7 @@ public:
z = fields[4].GetFloat();
o = fields[5].GetFloat();
mapId = fields[6].GetUInt16();
phase = fields[7].GetUInt16();
phase = fields[7].GetUInt32();
poolId = sPoolMgr->IsPartOfAPool<GameObject>(guidLow);
if (!poolId || sPoolMgr->IsSpawnedObject<GameObject>(guidLow))
found = true;