Core/Scripts: Allow spell script ValidateSpellInfo to work with any container type
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@@ -34,20 +34,15 @@ bool _SpellScript::_Validate(SpellInfo const* entry)
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return true;
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}
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bool _SpellScript::_ValidateSpellInfo(uint32 const* begin, uint32 const* end)
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bool _SpellScript::_ValidateSpellInfo(uint32 spellId)
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{
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bool allValid = true;
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while (begin != end)
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if (!sSpellMgr->GetSpellInfo(spellId))
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{
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if (!sSpellMgr->GetSpellInfo(*begin))
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{
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TC_LOG_ERROR("scripts.spells", "_SpellScript::ValidateSpellInfo: Spell %u does not exist.", *begin);
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allValid = false;
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}
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++begin;
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TC_LOG_ERROR("scripts.spells", "_SpellScript::ValidateSpellInfo: Spell %u does not exist.", spellId);
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return false;
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}
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return allValid;
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return true;
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}
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void _SpellScript::_Register()
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