Core/Spells: Hunter Pets will now correctly inherit 22% of the player's attackpower instead of 42.5%
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@@ -522,7 +522,7 @@ class spell_hun_pet_scaling_01 : public AuraScript
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canBeRecalculated = true;
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if (Pet* pet = GetUnitOwner()->ToPet())
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if (Player* owner = pet->GetOwner())
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amount = owner->GetTotalAttackPowerValue(RANGED_ATTACK) * 0.425f;
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amount = owner->GetTotalAttackPowerValue(RANGED_ATTACK) * 0.22f;
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}
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void CalculateDamageDoneAmount(AuraEffect const* /* aurEff */, int32& amount, bool& canBeRecalculated)
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