Core/Traps: Remove hardcoded cooldown value of 1 and use startDelay instead, as per Kaelima suggestion

startDelay is 1 for all hunter traps

Fix non PCH build (boss_elder_madox.cpp)
Remove a double parentheses in LFGGroupScript
This commit is contained in:
Nay committed 2012-10-06 17:01:29 +01:00
1 parent d27a3955f0
commit d641775a1f
3 files changed
+3 -2

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@@ -293,7 +293,7 @@ void GameObject::Update(uint32 diff)
else if (Unit* owner = GetOwner())
{
if (owner->isInCombat())
m_cooldownTime = time(NULL) + 1;
m_cooldownTime = time(NULL) + goInfo->trap.startDelay;
}
m_lootState = GO_READY;
break;