Core/Misc: Refactor SendPlaySpellVisual and SendPlaySpellImpact and move them to Unit (from Spell)

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Nay committed 2011-07-04 14:46:48 +01:00
1 parent 40b17fd862
commit d6782fa826
6 files changed
+23 -24

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@@ -2035,7 +2035,7 @@ void Unit::BuildHeartBeatMsg(WorldPacket *data) const
BuildMovementPacket(data);
}
void WorldObject::SendMessageToSetInRange(WorldPacket *data, float dist, bool /*bToSelf*/)
void WorldObject::SendMessageToSetInRange(WorldPacket *data, float dist, bool /*self*/)
{
Trinity::MessageDistDeliverer notifier(this, data, dist);
VisitNearbyWorldObject(dist, notifier);