Add AdventureBot groups, raid preparation and shared travel
clang PCH / build (push) Canceled after 0s
GCC PCH / build (push) Canceled after 0s

Implement native bot recruitment and player admission, leader-owned destinations, intent-specific capacities, preparation scheduling and shared graph and flight travel. Support native group instance visits and separate raid entrances.

Include pending personality-driven faction PvP and solo fleeing, preserving the absolute group fleeing exclusion. Add regression fixtures, migration, documentation and test-server evidence.
This commit is contained in:
Nico committed 2026-10-28 15:00:41 +01:00
1 parent 04aa87fcfc
commit d6fea6ee68
46 files changed
+3031 -59

No files matched your search

@@ -0,0 +1,3 @@
66 clientless test scripts passed; final interaction-manager regression rechecked. Native Lenara31 -> Aelion29 invitation accepted, native grouped1/leader31 observed, later normal intent-change departure. Timer defect discovered during smoke and fixed before final deployment. Full group route/raid/visual acceptance remains open.
Latest production plan-signature regression rechecked: different inherited destinations do not trigger personal intent-change departure; restoration returns to the original manual destination.
Final corrected Debug build installed; worldserver122595 fresh ready and port8085 verified. All four bots online;29/31 confirmed enabled0/grouped0 in Goldshire,30/32 original social intents,26offline. No temporary profile changes or overrides.