Merge branch 'master' into 4.3.4

Conflicts:
	src/server/game/Battlegrounds/Battleground.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.h
	src/server/game/Battlegrounds/BattlegroundQueue.cpp
	src/server/game/DataStores/DBCfmt.h
	src/server/game/Guilds/Guild.cpp
	src/server/game/Handlers/BattleGroundHandler.cpp
	src/server/game/Handlers/BattlefieldHandler.cpp
	src/server/game/Handlers/GuildHandler.cpp
	src/server/game/Movement/Spline/MoveSplineInit.cpp
	src/server/game/Movement/Spline/MovementPacketBuilder.cpp
	src/server/game/Movement/Spline/MovementUtil.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Spells/Auras/SpellAuras.cpp
	src/server/game/Spells/Spell.cpp
	src/server/game/Spells/SpellEffects.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h
	src/server/scripts/EasternKingdoms/boss_kruul.cpp
	src/server/scripts/Kalimdor/zone_feralas.cpp
	src/server/scripts/Spells/spell_druid.cpp
	src/server/scripts/Spells/spell_mage.cpp
	src/server/scripts/Spells/spell_paladin.cpp
	src/server/scripts/Spells/spell_rogue.cpp
	src/server/scripts/Spells/spell_shaman.cpp
	src/server/scripts/Spells/spell_warlock.cpp
	src/server/scripts/Spells/spell_warrior.cpp
	src/server/shared/Packets/ByteBuffer.h
This commit is contained in:
Spp committed 2013-01-14 11:04:03 +01:00
commit d75222feca
486 files changed
+3261 -2604

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+446 -438
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@@ -28,145 +28,86 @@
enum WarlockSpells
{
WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS = 54435,
WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER = 54443,
WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD = 54508,
WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER = 54509,
WARLOCK_DEMONIC_EMPOWERMENT_IMP = 54444,
WARLOCK_IMPROVED_HEALTHSTONE_R1 = 18692,
WARLOCK_IMPROVED_HEALTHSTONE_R2 = 18693,
WARLOCK_DEMONIC_CIRCLE_SUMMON = 48018,
WARLOCK_DEMONIC_CIRCLE_TELEPORT = 48020,
WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST = 62388,
WARLOCK_HAUNT = 48181,
WARLOCK_HAUNT_HEAL = 48210,
WARLOCK_UNSTABLE_AFFLICTION_DISPEL = 31117,
WARLOCK_BANE_OF_DOOM_EFFECT = 18662,
WARLOCK_IMPROVED_HEALTH_FUNNEL_R1 = 18703,
WARLOCK_IMPROVED_HEALTH_FUNNEL_R2 = 18704,
WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1 = 60955,
WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2 = 60956,
WARLOCK_SOULSHATTER = 32835,
WARLOCK_LIFE_TAP_ENERGIZE = 31818,
WARLOCK_LIFE_TAP_ENERGIZE_2 = 32553,
WARLOCK_IMPROVED_LIFE_TAP_ICON_ID = 208,
WARLOCK_MANA_FEED_ICON_ID = 1982,
SPELL_WARLOCK_BANE_OF_DOOM_EFFECT = 18662,
SPELL_WARLOCK_DEMONIC_CIRCLE_SUMMON = 48018,
SPELL_WARLOCK_DEMONIC_CIRCLE_TELEPORT = 48020,
SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST = 62388,
SPELL_WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS = 54435,
SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER = 54443,
SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD = 54508,
SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER = 54509,
SPELL_WARLOCK_DEMONIC_EMPOWERMENT_IMP = 54444,
SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R1 = 18692,
SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R2 = 18693,
SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R1 = 18703,
SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R2 = 18704,
SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1 = 60955,
SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2 = 60956,
SPELL_WARLOCK_HAUNT = 48181,
SPELL_WARLOCK_HAUNT_HEAL = 48210,
SPELL_WARLOCK_LIFE_TAP_ENERGIZE = 31818,
SPELL_WARLOCK_LIFE_TAP_ENERGIZE_2 = 32553,
SPELL_WARLOCK_SOULSHATTER = 32835,
SPELL_WARLOCK_UNSTABLE_AFFLICTION_DISPEL = 31117
};
enum WarlockSpellIcons
{
WARLOCK_ICON_ID_IMPROVED_LIFE_TAP = 208,
WARLOCK_ICON_ID_MANA_FEED = 1982
};
/// Updated 4.3.4
class spell_warl_banish : public SpellScriptLoader
{
public:
spell_warl_banish() : SpellScriptLoader("spell_warl_banish") { }
class spell_warl_banish_SpellScript : public SpellScript
{
PrepareSpellScript(spell_warl_banish_SpellScript);
bool Load()
{
_removed = false;
return true;
}
void HandleBanish()
{
/// Casting Banish on a banished target will cancel the effect
/// Check if the target already has Banish, if so, do nothing.
if (Unit* target = GetHitUnit())
{
if (target->GetAuraEffect(SPELL_AURA_SCHOOL_IMMUNITY, SPELLFAMILY_WARLOCK, 0, 0x08000000, 0))
{
// No need to remove old aura since its removed due to not stack by current Banish aura
PreventHitDefaultEffect(EFFECT_0);
PreventHitDefaultEffect(EFFECT_1);
PreventHitDefaultEffect(EFFECT_2);
_removed = true;
}
}
}
void RemoveAura()
{
if (_removed)
PreventHitAura();
}
void Register()
{
BeforeHit += SpellHitFn(spell_warl_banish_SpellScript::HandleBanish);
AfterHit += SpellHitFn(spell_warl_banish_SpellScript::RemoveAura);
}
bool _removed;
};
SpellScript* GetSpellScript() const
{
return new spell_warl_banish_SpellScript();
}
};
// 47193 Demonic Empowerment
/// Updated 4.3.4
class spell_warl_demonic_empowerment : public SpellScriptLoader
{
public:
spell_warl_demonic_empowerment() : SpellScriptLoader("spell_warl_demonic_empowerment") { }
spell_warl_banish() : SpellScriptLoader("spell_warl_banish") { }
class spell_warl_demonic_empowerment_SpellScript : public SpellScript
class spell_warl_banish_SpellScript : public SpellScript
{
PrepareSpellScript(spell_warl_demonic_empowerment_SpellScript);
PrepareSpellScript(spell_warl_banish_SpellScript);
bool Validate(SpellInfo const* /*spellEntry*/)
bool Load()
{
if (!sSpellMgr->GetSpellInfo(WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS) || !sSpellMgr->GetSpellInfo(WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER) || !sSpellMgr->GetSpellInfo(WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD) || !sSpellMgr->GetSpellInfo(WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER) || !sSpellMgr->GetSpellInfo(WARLOCK_DEMONIC_EMPOWERMENT_IMP))
return false;
_removed = false;
return true;
}
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
void HandleBanish()
{
if (Creature* targetCreature = GetHitCreature())
/// Casting Banish on a banished target will cancel the effect
/// Check if the target already has Banish, if so, do nothing.
if (Unit* target = GetHitUnit())
{
if (targetCreature->isPet())
if (target->GetAuraEffect(SPELL_AURA_SCHOOL_IMMUNITY, SPELLFAMILY_WARLOCK, 0, 0x08000000, 0))
{
CreatureTemplate const* ci = sObjectMgr->GetCreatureTemplate(targetCreature->GetEntry());
switch (ci->family)
{
case CREATURE_FAMILY_SUCCUBUS:
targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS, true);
break;
case CREATURE_FAMILY_VOIDWALKER:
{
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER);
int32 hp = int32(targetCreature->CountPctFromMaxHealth(GetCaster()->CalculateSpellDamage(targetCreature, spellInfo, 0)));
targetCreature->CastCustomSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER, &hp, NULL, NULL, true);
break;
}
case CREATURE_FAMILY_FELGUARD:
targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD, true);
break;
case CREATURE_FAMILY_FELHUNTER:
targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER, true);
break;
case CREATURE_FAMILY_IMP:
targetCreature->CastSpell(targetCreature, WARLOCK_DEMONIC_EMPOWERMENT_IMP, true);
break;
}
// No need to remove old aura since its removed due to not stack by current Banish aura
PreventHitDefaultEffect(EFFECT_0);
PreventHitDefaultEffect(EFFECT_1);
PreventHitDefaultEffect(EFFECT_2);
_removed = true;
}
}
}
void RemoveAura()
{
if (_removed)
PreventHitAura();
}
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_warl_demonic_empowerment_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
BeforeHit += SpellHitFn(spell_warl_banish_SpellScript::HandleBanish);
AfterHit += SpellHitFn(spell_warl_banish_SpellScript::RemoveAura);
}
bool _removed;
};
SpellScript* GetSpellScript() const
{
return new spell_warl_demonic_empowerment_SpellScript();
return new spell_warl_banish_SpellScript();
}
};
@@ -182,9 +123,9 @@ class spell_warl_create_healthstone : public SpellScriptLoader
static uint32 const iTypes[8][3];
bool Validate(SpellInfo const* /*spellEntry*/)
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(WARLOCK_IMPROVED_HEALTHSTONE_R1) || !sSpellMgr->GetSpellInfo(WARLOCK_IMPROVED_HEALTHSTONE_R2))
if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R1) || !sSpellMgr->GetSpellInfo(SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R2))
return false;
return true;
}
@@ -212,8 +153,12 @@ class spell_warl_create_healthstone : public SpellScriptLoader
{
switch (aurEff->GetId())
{
case WARLOCK_IMPROVED_HEALTHSTONE_R1: rank = 1; break;
case WARLOCK_IMPROVED_HEALTHSTONE_R2: rank = 2; break;
case SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R1:
rank = 1;
break;
case SPELL_WARLOCK_IMPROVED_HEALTHSTONE_R2:
rank = 2;
break;
default:
sLog->outError(LOG_FILTER_SPELLS_AURAS, "Unknown rank of Improved Healthstone id: %d", aurEff->GetId());
break;
@@ -249,6 +194,205 @@ uint32 const spell_warl_create_healthstone::spell_warl_create_healthstone_SpellS
{36892, 36893, 36894} // Fel Healthstone
};
// 603 Bane of Doom
/// Updated 4.3.4
class spell_warl_bane_of_doom : public SpellScriptLoader
{
public:
spell_warl_bane_of_doom() : SpellScriptLoader("spell_warl_bane_of_doom") { }
class spell_warl_curse_of_doom_AuraScript : public AuraScript
{
PrepareAuraScript(spell_warl_curse_of_doom_AuraScript);
bool Validate(SpellInfo const* /*spell*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_BANE_OF_DOOM_EFFECT))
return false;
return true;
}
bool Load()
{
return GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void OnRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
if (!GetCaster())
return;
AuraRemoveMode removeMode = GetTargetApplication()->GetRemoveMode();
if (removeMode != AURA_REMOVE_BY_DEATH || !IsExpired())
return;
if (GetCaster()->ToPlayer()->isHonorOrXPTarget(GetTarget()))
GetCaster()->CastSpell(GetTarget(), SPELL_WARLOCK_BANE_OF_DOOM_EFFECT, true, NULL, aurEff);
}
void Register()
{
AfterEffectRemove += AuraEffectRemoveFn(spell_warl_curse_of_doom_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const
{
return new spell_warl_curse_of_doom_AuraScript();
}
};
// 48018 Demonic Circle: Summon
/// Updated 4.3.4
class spell_warl_demonic_circle_summon : public SpellScriptLoader
{
public:
spell_warl_demonic_circle_summon() : SpellScriptLoader("spell_warl_demonic_circle_summon") { }
class spell_warl_demonic_circle_summon_AuraScript : public AuraScript
{
PrepareAuraScript(spell_warl_demonic_circle_summon_AuraScript);
void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes mode)
{
// If effect is removed by expire remove the summoned demonic circle too.
if (!(mode & AURA_EFFECT_HANDLE_REAPPLY))
GetTarget()->RemoveGameObject(GetId(), true);
GetTarget()->RemoveAura(SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST);
}
void HandleDummyTick(AuraEffect const* /*aurEff*/)
{
if (GameObject* circle = GetTarget()->GetGameObject(GetId()))
{
// Here we check if player is in demonic circle teleport range, if so add
// WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST; allowing him to cast the WARLOCK_DEMONIC_CIRCLE_TELEPORT.
// If not in range remove the WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST.
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(SPELL_WARLOCK_DEMONIC_CIRCLE_TELEPORT);
if (GetTarget()->IsWithinDist(circle, spellInfo->GetMaxRange(true)))
{
if (!GetTarget()->HasAura(SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST))
GetTarget()->CastSpell(GetTarget(), SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST, true);
}
else
GetTarget()->RemoveAura(SPELL_WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST);
}
}
void Register()
{
OnEffectRemove += AuraEffectApplyFn(spell_warl_demonic_circle_summon_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
OnEffectPeriodic += AuraEffectPeriodicFn(spell_warl_demonic_circle_summon_AuraScript::HandleDummyTick, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
AuraScript* GetAuraScript() const
{
return new spell_warl_demonic_circle_summon_AuraScript();
}
};
// 48020 Demonic Circle: Teleport
/// Updated 4.3.4
class spell_warl_demonic_circle_teleport : public SpellScriptLoader
{
public:
spell_warl_demonic_circle_teleport() : SpellScriptLoader("spell_warl_demonic_circle_teleport") { }
class spell_warl_demonic_circle_teleport_AuraScript : public AuraScript
{
PrepareAuraScript(spell_warl_demonic_circle_teleport_AuraScript);
void HandleTeleport(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (Player* player = GetTarget()->ToPlayer())
{
if (GameObject* circle = player->GetGameObject(SPELL_WARLOCK_DEMONIC_CIRCLE_SUMMON))
{
player->NearTeleportTo(circle->GetPositionX(), circle->GetPositionY(), circle->GetPositionZ(), circle->GetOrientation());
player->RemoveMovementImpairingAuras();
}
}
}
void Register()
{
OnEffectApply += AuraEffectApplyFn(spell_warl_demonic_circle_teleport_AuraScript::HandleTeleport, EFFECT_0, SPELL_AURA_MECHANIC_IMMUNITY, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const
{
return new spell_warl_demonic_circle_teleport_AuraScript();
}
};
// 47193 Demonic Empowerment
/// Updated 4.3.4
class spell_warl_demonic_empowerment : public SpellScriptLoader
{
public:
spell_warl_demonic_empowerment() : SpellScriptLoader("spell_warl_demonic_empowerment") { }
class spell_warl_demonic_empowerment_SpellScript : public SpellScript
{
PrepareSpellScript(spell_warl_demonic_empowerment_SpellScript);
bool Validate(SpellInfo const* /*spellInfo*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS) || !sSpellMgr->GetSpellInfo(SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER) || !sSpellMgr->GetSpellInfo(SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD) || !sSpellMgr->GetSpellInfo(SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER) || !sSpellMgr->GetSpellInfo(SPELL_WARLOCK_DEMONIC_EMPOWERMENT_IMP))
return false;
return true;
}
void HandleScriptEffect(SpellEffIndex /*effIndex*/)
{
if (Creature* targetCreature = GetHitCreature())
{
if (targetCreature->isPet())
{
CreatureTemplate const* ci = sObjectMgr->GetCreatureTemplate(targetCreature->GetEntry());
switch (ci->family)
{
case CREATURE_FAMILY_SUCCUBUS:
targetCreature->CastSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_SUCCUBUS, true);
break;
case CREATURE_FAMILY_VOIDWALKER:
{
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER);
int32 hp = int32(targetCreature->CountPctFromMaxHealth(GetCaster()->CalculateSpellDamage(targetCreature, spellInfo, 0)));
targetCreature->CastCustomSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER, &hp, NULL, NULL, true);
break;
}
case CREATURE_FAMILY_FELGUARD:
targetCreature->CastSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELGUARD, true);
break;
case CREATURE_FAMILY_FELHUNTER:
targetCreature->CastSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_FELHUNTER, true);
break;
case CREATURE_FAMILY_IMP:
targetCreature->CastSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_IMP, true);
break;
}
}
}
}
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_warl_demonic_empowerment_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
SpellScript* GetSpellScript() const
{
return new spell_warl_demonic_empowerment_SpellScript();
}
};
// 47422 Everlasting Affliction
/// Updated 4.3.4
class spell_warl_everlasting_affliction : public SpellScriptLoader
@@ -280,6 +424,181 @@ class spell_warl_everlasting_affliction : public SpellScriptLoader
}
};
// 48181 Haunt
/// Updated 4.3.4
class spell_warl_haunt : public SpellScriptLoader
{
public:
spell_warl_haunt() : SpellScriptLoader("spell_warl_haunt") { }
class spell_warl_haunt_SpellScript : public SpellScript
{
PrepareSpellScript(spell_warl_haunt_SpellScript);
void HandleOnHit()
{
if (Aura* aura = GetHitAura())
if (AuraEffect* aurEff = aura->GetEffect(EFFECT_1))
aurEff->SetAmount(CalculatePct(aurEff->GetAmount(), GetHitDamage()));
}
void Register()
{
OnHit += SpellHitFn(spell_warl_haunt_SpellScript::HandleOnHit);
}
};
class spell_warl_haunt_AuraScript : public AuraScript
{
PrepareAuraScript(spell_warl_haunt_AuraScript);
bool Validate(SpellInfo const* /*spell*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_HAUNT_HEAL))
return false;
return true;
}
void HandleRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
if (Unit* caster = GetCaster())
{
int32 amount = aurEff->GetAmount();
GetTarget()->CastCustomSpell(caster, SPELL_WARLOCK_HAUNT_HEAL, &amount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
}
}
void Register()
{
OnEffectRemove += AuraEffectApplyFn(spell_warl_haunt_AuraScript::HandleRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
}
};
SpellScript* GetSpellScript() const
{
return new spell_warl_haunt_SpellScript();
}
AuraScript* GetAuraScript() const
{
return new spell_warl_haunt_AuraScript();
}
};
// 755 Health Funnel
/// Updated 4.3.4
class spell_warl_health_funnel : public SpellScriptLoader
{
public:
spell_warl_health_funnel() : SpellScriptLoader("spell_warl_health_funnel") { }
class spell_warl_health_funnel_AuraScript : public AuraScript
{
PrepareAuraScript(spell_warl_health_funnel_AuraScript);
void ApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* caster = GetCaster();
if (!caster)
return;
Unit* target = GetTarget();
if (caster->HasAura(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R2))
target->CastSpell(target, SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2, true);
else if (caster->HasAura(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_R1))
target->CastSpell(target, SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1, true);
}
void RemoveEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
target->RemoveAurasDueToSpell(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1);
target->RemoveAurasDueToSpell(SPELL_WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2);
}
void Register()
{
OnEffectRemove += AuraEffectRemoveFn(spell_warl_health_funnel_AuraScript::RemoveEffect, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL);
OnEffectApply += AuraEffectApplyFn(spell_warl_health_funnel_AuraScript::ApplyEffect, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const
{
return new spell_warl_health_funnel_AuraScript();
}
};
// 1454 Life Tap
/// Updated 4.3.4
class spell_warl_life_tap : public SpellScriptLoader
{
public:
spell_warl_life_tap() : SpellScriptLoader("spell_warl_life_tap") { }
class spell_warl_life_tap_SpellScript : public SpellScript
{
PrepareSpellScript(spell_warl_life_tap_SpellScript);
bool Load()
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
bool Validate(SpellInfo const* /*spell*/)
{
if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_LIFE_TAP_ENERGIZE) || !sSpellMgr->GetSpellInfo(SPELL_WARLOCK_LIFE_TAP_ENERGIZE_2))
return false;
return true;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Player* caster = GetCaster()->ToPlayer();
if (Unit* target = GetHitUnit())
{
int32 damage = caster->CountPctFromMaxHealth(GetSpellInfo()->Effects[EFFECT_2].CalcValue());
int32 mana = CalculatePct(damage, GetSpellInfo()->Effects[EFFECT_1].CalcValue());
// Shouldn't Appear in Combat Log
target->ModifyHealth(-damage);
// Improved Life Tap mod
if (AuraEffect const* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_WARLOCK, WARLOCK_ICON_ID_IMPROVED_LIFE_TAP, 0))
AddPct(mana, aurEff->GetAmount());
caster->CastCustomSpell(target, SPELL_WARLOCK_LIFE_TAP_ENERGIZE, &mana, NULL, NULL, false);
// Mana Feed
if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_WARLOCK, WARLOCK_ICON_ID_MANA_FEED, 0))
{
int32 manaFeedVal = aurEff->GetAmount();
ApplyPct(manaFeedVal, mana);
caster->CastCustomSpell(caster, SPELL_WARLOCK_LIFE_TAP_ENERGIZE_2, &manaFeedVal, NULL, NULL, true, NULL);
}
}
}
SpellCastResult CheckCast()
{
if (int32(GetCaster()->GetHealth()) > int32(GetCaster()->CountPctFromMaxHealth(GetSpellInfo()->Effects[EFFECT_2].CalcValue())))
return SPELL_CAST_OK;
return SPELL_FAILED_FIZZLE;
}
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_warl_life_tap_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
OnCheckCast += SpellCheckCastFn(spell_warl_life_tap_SpellScript::CheckCast);
}
};
SpellScript* GetSpellScript() const
{
return new spell_warl_life_tap_SpellScript();
}
};
// 27285 Seed of Corruption
/// Updated 4.3.4
class spell_warl_seed_of_corruption : public SpellScriptLoader
@@ -322,7 +641,7 @@ class spell_warl_soulshatter : public SpellScriptLoader
bool Validate(SpellInfo const* /*spell*/)
{
if (!sSpellMgr->GetSpellInfo(WARLOCK_SOULSHATTER))
if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_SOULSHATTER))
return false;
return true;
}
@@ -332,7 +651,7 @@ class spell_warl_soulshatter : public SpellScriptLoader
Unit* caster = GetCaster();
if (Unit* target = GetHitUnit())
if (target->CanHaveThreatList() && target->getThreatManager().getThreat(caster) > 0.0f)
caster->CastSpell(target, WARLOCK_SOULSHATTER, true);
caster->CastSpell(target, SPELL_WARLOCK_SOULSHATTER, true);
}
void Register()
@@ -347,225 +666,6 @@ class spell_warl_soulshatter : public SpellScriptLoader
}
};
// 1454 Life Tap
/// Updated 4.3.4
class spell_warl_life_tap : public SpellScriptLoader
{
public:
spell_warl_life_tap() : SpellScriptLoader("spell_warl_life_tap") { }
class spell_warl_life_tap_SpellScript : public SpellScript
{
PrepareSpellScript(spell_warl_life_tap_SpellScript);
bool Load()
{
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
bool Validate(SpellInfo const* /*spell*/)
{
if (!sSpellMgr->GetSpellInfo(WARLOCK_LIFE_TAP_ENERGIZE) || !sSpellMgr->GetSpellInfo(WARLOCK_LIFE_TAP_ENERGIZE_2))
return false;
return true;
}
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Player* caster = GetCaster()->ToPlayer();
if (Unit* target = GetHitUnit())
{
int32 damage = caster->CountPctFromMaxHealth(GetSpellInfo()->Effects[EFFECT_2].CalcValue());
int32 mana = CalculatePct(damage, GetSpellInfo()->Effects[EFFECT_1].CalcValue());
// Shouldn't Appear in Combat Log
target->ModifyHealth(-damage);
// Improved Life Tap mod
if (AuraEffect const* aurEff = caster->GetDummyAuraEffect(SPELLFAMILY_WARLOCK, WARLOCK_IMPROVED_LIFE_TAP_ICON_ID, 0))
AddPct(mana, aurEff->GetAmount());
caster->CastCustomSpell(target, WARLOCK_LIFE_TAP_ENERGIZE, &mana, NULL, NULL, false);
// Mana Feed
if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_WARLOCK, WARLOCK_MANA_FEED_ICON_ID, 0))
{
int32 manaFeedVal = aurEff->GetAmount();
ApplyPct(manaFeedVal, mana);
caster->CastCustomSpell(caster, WARLOCK_LIFE_TAP_ENERGIZE_2, &manaFeedVal, NULL, NULL, true, NULL);
}
}
}
SpellCastResult CheckCast()
{
if (int32(GetCaster()->GetHealth()) > int32(GetCaster()->CountPctFromMaxHealth(GetSpellInfo()->Effects[EFFECT_2].CalcValue())))
return SPELL_CAST_OK;
return SPELL_FAILED_FIZZLE;
}
void Register()
{
OnEffectHitTarget += SpellEffectFn(spell_warl_life_tap_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
OnCheckCast += SpellCheckCastFn(spell_warl_life_tap_SpellScript::CheckCast);
}
};
SpellScript* GetSpellScript() const
{
return new spell_warl_life_tap_SpellScript();
}
};
// 48018 Demonic Circle: Summon
/// Updated 4.3.4
class spell_warl_demonic_circle_summon : public SpellScriptLoader
{
public:
spell_warl_demonic_circle_summon() : SpellScriptLoader("spell_warl_demonic_circle_summon") { }
class spell_warl_demonic_circle_summon_AuraScript : public AuraScript
{
PrepareAuraScript(spell_warl_demonic_circle_summon_AuraScript);
void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes mode)
{
// If effect is removed by expire remove the summoned demonic circle too.
if (!(mode & AURA_EFFECT_HANDLE_REAPPLY))
GetTarget()->RemoveGameObject(GetId(), true);
GetTarget()->RemoveAura(WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST);
}
void HandleDummyTick(AuraEffect const* /*aurEff*/)
{
if (GameObject* circle = GetTarget()->GetGameObject(GetId()))
{
// Here we check if player is in demonic circle teleport range, if so add
// WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST; allowing him to cast the WARLOCK_DEMONIC_CIRCLE_TELEPORT.
// If not in range remove the WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST.
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(WARLOCK_DEMONIC_CIRCLE_TELEPORT);
if (GetTarget()->IsWithinDist(circle, spellInfo->GetMaxRange(true)))
{
if (!GetTarget()->HasAura(WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST))
GetTarget()->CastSpell(GetTarget(), WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST, true);
}
else
GetTarget()->RemoveAura(WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST);
}
}
void Register()
{
OnEffectRemove += AuraEffectApplyFn(spell_warl_demonic_circle_summon_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
OnEffectPeriodic += AuraEffectPeriodicFn(spell_warl_demonic_circle_summon_AuraScript::HandleDummyTick, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
AuraScript* GetAuraScript() const
{
return new spell_warl_demonic_circle_summon_AuraScript();
}
};
// 48020 Demonic Circle: Teleport
/// Updated 4.3.4
class spell_warl_demonic_circle_teleport : public SpellScriptLoader
{
public:
spell_warl_demonic_circle_teleport() : SpellScriptLoader("spell_warl_demonic_circle_teleport") { }
class spell_warl_demonic_circle_teleport_AuraScript : public AuraScript
{
PrepareAuraScript(spell_warl_demonic_circle_teleport_AuraScript);
void HandleTeleport(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (Player* player = GetTarget()->ToPlayer())
{
if (GameObject* circle = player->GetGameObject(WARLOCK_DEMONIC_CIRCLE_SUMMON))
{
player->NearTeleportTo(circle->GetPositionX(), circle->GetPositionY(), circle->GetPositionZ(), circle->GetOrientation());
player->RemoveMovementImpairingAuras();
}
}
}
void Register()
{
OnEffectApply += AuraEffectApplyFn(spell_warl_demonic_circle_teleport_AuraScript::HandleTeleport, EFFECT_0, SPELL_AURA_MECHANIC_IMMUNITY, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const
{
return new spell_warl_demonic_circle_teleport_AuraScript();
}
};
// 48181 Haunt
/// Updated 4.3.4
class spell_warl_haunt : public SpellScriptLoader
{
public:
spell_warl_haunt() : SpellScriptLoader("spell_warl_haunt") { }
class spell_warl_haunt_SpellScript : public SpellScript
{
PrepareSpellScript(spell_warl_haunt_SpellScript);
void HandleOnHit()
{
if (Aura* aura = GetHitAura())
if (AuraEffect* aurEff = aura->GetEffect(EFFECT_1))
aurEff->SetAmount(CalculatePct(aurEff->GetAmount(), GetHitDamage()));
}
void Register()
{
OnHit += SpellHitFn(spell_warl_haunt_SpellScript::HandleOnHit);
}
};
class spell_warl_haunt_AuraScript : public AuraScript
{
PrepareAuraScript(spell_warl_haunt_AuraScript);
bool Validate(SpellInfo const* /*spell*/)
{
if (!sSpellMgr->GetSpellInfo(WARLOCK_HAUNT_HEAL))
return false;
return true;
}
void HandleRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
if (Unit* caster = GetCaster())
{
int32 amount = aurEff->GetAmount();
GetTarget()->CastCustomSpell(caster, WARLOCK_HAUNT_HEAL, &amount, NULL, NULL, true, NULL, aurEff, GetCasterGUID());
}
}
void Register()
{
OnEffectRemove += AuraEffectApplyFn(spell_warl_haunt_AuraScript::HandleRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
}
};
SpellScript* GetSpellScript() const
{
return new spell_warl_haunt_SpellScript();
}
AuraScript* GetAuraScript() const
{
return new spell_warl_haunt_AuraScript();
}
};
/// Updated 4.3.4
class spell_warl_unstable_affliction : public SpellScriptLoader
{
@@ -578,7 +678,7 @@ class spell_warl_unstable_affliction : public SpellScriptLoader
bool Validate(SpellInfo const* /*spell*/)
{
if (!sSpellMgr->GetSpellInfo(WARLOCK_UNSTABLE_AFFLICTION_DISPEL))
if (!sSpellMgr->GetSpellInfo(SPELL_WARLOCK_UNSTABLE_AFFLICTION_DISPEL))
return false;
return true;
}
@@ -590,7 +690,7 @@ class spell_warl_unstable_affliction : public SpellScriptLoader
{
int32 damage = aurEff->GetAmount() * 9;
// backfire damage and silence
caster->CastCustomSpell(dispelInfo->GetDispeller(), WARLOCK_UNSTABLE_AFFLICTION_DISPEL, &damage, NULL, NULL, true, NULL, aurEff);
caster->CastCustomSpell(dispelInfo->GetDispeller(), SPELL_WARLOCK_UNSTABLE_AFFLICTION_DISPEL, &damage, NULL, NULL, true, NULL, aurEff);
}
}
@@ -606,111 +706,19 @@ class spell_warl_unstable_affliction : public SpellScriptLoader
}
};
// 603 Bane of Doom
/// Updated 4.3.4
class spell_warl_bane_of_doom : public SpellScriptLoader
{
public:
spell_warl_bane_of_doom() : SpellScriptLoader("spell_warl_bane_of_doom") { }
class spell_warl_curse_of_doom_AuraScript : public AuraScript
{
PrepareAuraScript(spell_warl_curse_of_doom_AuraScript);
bool Validate(SpellInfo const* /*spell*/)
{
if (!sSpellMgr->GetSpellInfo(WARLOCK_BANE_OF_DOOM_EFFECT))
return false;
return true;
}
bool Load()
{
return GetCaster() && GetCaster()->GetTypeId() == TYPEID_PLAYER;
}
void OnRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
if (!GetCaster())
return;
AuraRemoveMode removeMode = GetTargetApplication()->GetRemoveMode();
if (removeMode != AURA_REMOVE_BY_DEATH || !IsExpired())
return;
if (GetCaster()->ToPlayer()->isHonorOrXPTarget(GetTarget()))
GetCaster()->CastSpell(GetTarget(), WARLOCK_BANE_OF_DOOM_EFFECT, true, NULL, aurEff);
}
void Register()
{
AfterEffectRemove += AuraEffectRemoveFn(spell_warl_curse_of_doom_AuraScript::OnRemove, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const
{
return new spell_warl_curse_of_doom_AuraScript();
}
};
// 755 Health Funnel
/// Updated 4.3.4
class spell_warl_health_funnel : public SpellScriptLoader
{
public:
spell_warl_health_funnel() : SpellScriptLoader("spell_warl_health_funnel") { }
class spell_warl_health_funnel_AuraScript : public AuraScript
{
PrepareAuraScript(spell_warl_health_funnel_AuraScript);
void ApplyEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* caster = GetCaster();
if (!caster)
return;
Unit* target = GetTarget();
if (caster->HasAura(WARLOCK_IMPROVED_HEALTH_FUNNEL_R2))
target->CastSpell(target, WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2, true);
else if (caster->HasAura(WARLOCK_IMPROVED_HEALTH_FUNNEL_R1))
target->CastSpell(target, WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1, true);
}
void RemoveEffect(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
target->RemoveAurasDueToSpell(WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R1);
target->RemoveAurasDueToSpell(WARLOCK_IMPROVED_HEALTH_FUNNEL_BUFF_R2);
}
void Register()
{
OnEffectRemove += AuraEffectRemoveFn(spell_warl_health_funnel_AuraScript::RemoveEffect, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL);
OnEffectApply += AuraEffectApplyFn(spell_warl_health_funnel_AuraScript::ApplyEffect, EFFECT_0, SPELL_AURA_PERIODIC_HEAL, AURA_EFFECT_HANDLE_REAL);
}
};
AuraScript* GetAuraScript() const
{
return new spell_warl_health_funnel_AuraScript();
}
};
void AddSC_warlock_spell_scripts()
{
new spell_warl_bane_of_doom();
new spell_warl_banish();
new spell_warl_demonic_empowerment();
new spell_warl_create_healthstone();
new spell_warl_everlasting_affliction();
new spell_warl_seed_of_corruption();
new spell_warl_soulshatter();
new spell_warl_life_tap();
new spell_warl_demonic_circle_summon();
new spell_warl_demonic_circle_teleport();
new spell_warl_demonic_empowerment();
new spell_warl_everlasting_affliction();
new spell_warl_haunt();
new spell_warl_unstable_affliction();
new spell_warl_bane_of_doom();
new spell_warl_health_funnel();
new spell_warl_life_tap();
new spell_warl_seed_of_corruption();
new spell_warl_soulshatter();
new spell_warl_unstable_affliction();
}