From d7b6182b4c49e50065f2587d215b859fef44d04c Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Mon, 16 Dec 2019 23:02:23 +0100 Subject: [PATCH] Core/Spells: remove a unneeded substract operator for improved blood presence that was increasing the crit chance instead of removing it --- src/server/scripts/Spells/spell_dk.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp index fefac01337..2d58bd5817 100644 --- a/src/server/scripts/Spells/spell_dk.cpp +++ b/src/server/scripts/Spells/spell_dk.cpp @@ -797,7 +797,7 @@ class spell_dk_presence : public AuraScript // Crit Hit Chance reduction bonus effect if (AuraEffect const* eff = target->GetDummyAuraEffect(SPELLFAMILY_DEATHKNIGHT, DK_ICON_ID_IMPROVED_BLOOD_PRESENCE, EFFECT_1)) - target->CastCustomSpell(SPELL_DK_BLOOD_PRESENCE_TRIGGERED, SPELLVALUE_BASE_POINT1, -eff->GetAmount(), target, true, nullptr, aurEff); + target->CastCustomSpell(SPELL_DK_BLOOD_PRESENCE_TRIGGERED, SPELLVALUE_BASE_POINT1, eff->GetAmount(), target, true, nullptr, aurEff); else target->CastSpell(target, SPELL_DK_BLOOD_PRESENCE_TRIGGERED, true, nullptr, aurEff); }