*Fix build.
--HG-- branch : trunk
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@@ -1342,6 +1342,20 @@ bool SpellMgr::IsProfessionOrRidingSpell(uint32 spellId)
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return IsProfessionOrRidingSkill(skill);
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}
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bool SpellMgr::IsProfessionSpell(uint32 spellId)
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{
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SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellId);
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if(!spellInfo)
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return false;
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if(spellInfo->Effect[1] != SPELL_EFFECT_SKILL)
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return false;
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uint32 skill = spellInfo->EffectMiscValue[1];
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return IsProfessionSkill(skill);
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}
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bool SpellMgr::IsPrimaryProfessionSpell(uint32 spellId)
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{
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SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellId);
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