Core/Scripts: Cleanup the warrior spell scripts
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@@ -387,7 +387,7 @@ void Spell::EffectSchoolDMG(SpellEffIndex effIndex)
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case SPELLFAMILY_WARRIOR:
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{
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// Victory Rush
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if (m_spellInfo->SpellFamilyFlags[1] & 0x100)
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if (m_spellInfo->Id == 34428)
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ApplyPctF(damage, m_caster->GetTotalAttackPowerValue(BASE_ATTACK));
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// Shockwave
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else if (m_spellInfo->Id == 46968)
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