Scripted/Pets: Move some player pets in pet_xxx.cpp
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@@ -38,6 +38,7 @@ if(SCRIPTS)
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include(Outland/CMakeLists.txt)
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include(Northrend/CMakeLists.txt)
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include(Events/CMakeLists.txt)
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include(Pet/CMakeLists.txt)
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endif()
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message(STATUS "SCRIPT PREPARATION COMPLETE")
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