Scripts/LCT: implement High Prophet Barim encounter
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@@ -11758,7 +11758,6 @@ void Unit::SetStunned(bool apply)
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if (GetTypeId() == TYPEID_PLAYER)
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SetStandState(UNIT_STAND_STATE_STAND);
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SetRooted(true);
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CastStop();
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@@ -11789,7 +11788,7 @@ void Unit::SetRooted(bool apply, bool packetOnly /*= false*/)
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// setting MOVEMENTFLAG_ROOT
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RemoveUnitMovementFlag(MOVEMENTFLAG_MASK_MOVING);
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AddUnitMovementFlag(MOVEMENTFLAG_ROOT);
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StopMoving();
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StopMoving();
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}
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else
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RemoveUnitMovementFlag(MOVEMENTFLAG_ROOT);
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