Core/Auras: Fixed saving auras with same spell id but different item source
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@@ -70,7 +70,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
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PrepareStatement(CHAR_SEL_GROUP_MEMBER, "SELECT guid FROM group_member WHERE memberGuid = ?", CONNECTION_BOTH);
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PrepareStatement(CHAR_SEL_CHARACTER_INSTANCE, "SELECT id, permanent, map, difficulty, extendState, resettime FROM character_instance LEFT JOIN instance ON instance = id WHERE guid = ?", CONNECTION_ASYNC);
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PrepareStatement(CHAR_SEL_CHARACTER_AURAS, "SELECT casterGuid, spell, effectMask, recalculateMask, stackCount, amount0, amount1, amount2, "
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PrepareStatement(CHAR_SEL_CHARACTER_AURAS, "SELECT casterGuid, itemGuid, spell, effectMask, recalculateMask, stackCount, amount0, amount1, amount2, "
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"base_amount0, base_amount1, base_amount2, maxduration, remaintime, remaincharges, critChance, applyResilience FROM character_aura WHERE guid = ?", CONNECTION_ASYNC);
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PrepareStatement(CHAR_SEL_CHARACTER_SPELL, "SELECT spell, active, disabled FROM character_spell WHERE guid = ?", CONNECTION_BOTH);
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PrepareStatement(CHAR_SEL_CHARACTER_QUESTSTATUS, "SELECT quest, status, explored, timer, mobcount1, mobcount2, mobcount3, mobcount4, "
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@@ -273,8 +273,8 @@ void CharacterDatabaseConnection::DoPrepareStatements()
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PrepareStatement(CHAR_DEL_EQUIP_SET, "DELETE FROM character_equipmentsets WHERE setguid=?", CONNECTION_ASYNC);
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// Auras
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PrepareStatement(CHAR_INS_AURA, "INSERT INTO character_aura (guid, casterGuid, spell, effectMask, recalculateMask, stackCount, amount0, amount1, amount2, base_amount0, base_amount1, base_amount2, maxduration, remaintime, remaincharges, critChance, applyResilience) "
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"VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
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PrepareStatement(CHAR_INS_AURA, "INSERT INTO character_aura (guid, casterGuid, itemGuid, spell, effectMask, recalculateMask, stackCount, amount0, amount1, amount2, base_amount0, base_amount1, base_amount2, maxduration, remaintime, remaincharges, critChance, applyResilience) "
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"VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
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// Currency
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PrepareStatement(CHAR_SEL_PLAYER_CURRENCY, "SELECT Currency, Quantity, WeeklyQuantity, TrackedQuantity, Flags FROM character_currency WHERE CharacterGuid = ?", CONNECTION_ASYNC);
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