Refactored singletons to enable proper deconstruction during shutdown
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@@ -54,8 +54,8 @@ class SystemMgr
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public:
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static SystemMgr* instance()
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{
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static SystemMgr* instance = new SystemMgr();
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return instance;
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static SystemMgr instance;
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return &instance;
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}
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typedef std::unordered_map<uint32, ScriptPointVector> PointMoveMap;
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