Core/Misc: Refactor scripts to fix static analysis warnings

First batch of fixes targeting 100 issues reported by Coverity
This commit is contained in:
jackpoz committed 2014-08-31 20:42:02 +02:00
1 parent 681cf8f27c
commit dd4dbdcd16
45 files changed
+1150 -450

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@@ -42,13 +42,22 @@ class npc_pet_hunter_snake_trap : public CreatureScript
struct npc_pet_hunter_snake_trapAI : public ScriptedAI
{
npc_pet_hunter_snake_trapAI(Creature* creature) : ScriptedAI(creature) { }
npc_pet_hunter_snake_trapAI(Creature* creature) : ScriptedAI(creature)
{
Initialize();
}
void Initialize()
{
_spellTimer = 0;
_isViper = false;
}
void EnterCombat(Unit* /*who*/) override { }
void Reset() override
{
_spellTimer = 0;
Initialize();
CreatureTemplate const* Info = me->GetCreatureTemplate();