Core/Spells: Convert Replenishment in spell script

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Vincent-Michael committed 2012-11-30 18:27:34 +01:00
1 parent d6aee08621
commit ddb6c95042
4 files changed
+68 -16

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@@ -6022,9 +6022,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere
{
// Replenishment - roll chance
if (roll_chance_i(aurEff->GetAmount()))
{
CastSpell(this, 57669, true, castItem, triggeredByAura);
}
}
break;
}