Core/Spells: Convert Replenishment in spell script
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@@ -3305,6 +3305,61 @@ class spell_gen_gift_of_naaru : public SpellScriptLoader
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}
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};
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enum Replenishment
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{
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SPELL_REPLENISHMENT = 57669,
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SPELL_INFINITE_REPLENISHMENT = 61782
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};
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class spell_gen_replenishment : public SpellScriptLoader
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{
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public:
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spell_gen_replenishment() : SpellScriptLoader("spell_gen_replenishment") { }
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class spell_gen_replenishment_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_gen_replenishment_AuraScript);
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bool Validate(SpellInfo const* /*spell*/)
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_REPLENISHMENT) ||
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!sSpellMgr->GetSpellInfo(SPELL_INFINITE_REPLENISHMENT))
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return false;
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return true;
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}
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bool Load()
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{
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return GetUnitOwner()->GetPower(POWER_MANA);
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}
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void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
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{
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switch (GetSpellInfo()->Id)
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{
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case SPELL_REPLENISHMENT:
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amount = GetUnitOwner()->GetMaxPower(POWER_MANA) * 0.002f;
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break;
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case SPELL_INFINITE_REPLENISHMENT:
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amount = GetUnitOwner()->GetMaxPower(POWER_MANA) * 0.0025f;
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break;
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default:
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break;
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}
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}
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void Register()
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_gen_replenishment_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_ENERGIZE);
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}
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};
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AuraScript* GetAuraScript() const
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{
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return new spell_gen_replenishment_AuraScript();
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}
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};
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void AddSC_generic_spell_scripts()
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{
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new spell_gen_absorb0_hitlimit1();
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@@ -3381,4 +3436,5 @@ void AddSC_generic_spell_scripts()
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new spell_gen_upper_deck_create_foam_sword();
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new spell_gen_bonked();
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new spell_gen_gift_of_naaru();
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new spell_gen_replenishment();
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}
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