Scripted: Add some missing override
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@@ -813,7 +813,7 @@ class spell_hun_thrill_of_the_hunt : public SpellScriptLoader
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{
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PrepareAuraScript(spell_hun_thrill_of_the_hunt_AuraScript);
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bool Validate(SpellInfo const* /*spellInfo*/)
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bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_HUNTER_THRILL_OF_THE_HUNT))
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return false;
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@@ -829,13 +829,13 @@ class spell_hun_thrill_of_the_hunt : public SpellScriptLoader
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GetTarget()->CastCustomSpell(GetTarget(), SPELL_HUNTER_THRILL_OF_THE_HUNT, &focus, NULL, NULL, true, NULL, aurEff);
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}
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void Register()
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void Register() OVERRIDE
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{
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OnEffectProc += AuraEffectProcFn(spell_hun_thrill_of_the_hunt_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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AuraScript* GetAuraScript() const
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AuraScript* GetAuraScript() const OVERRIDE
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{
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return new spell_hun_thrill_of_the_hunt_AuraScript();
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}
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