*Update flame leviathan script.
--HG-- branch : trunk
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@@ -31,6 +31,7 @@
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#include "Totem.h"
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#include "TemporarySummon.h"
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#include "SpellAuras.h"
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#include "CreatureAI.h"
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void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket)
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{
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@@ -516,6 +517,8 @@ void WorldSession::HandleSpellClick( WorldPacket & recv_data )
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if(unit->isVehicle())
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_player->EnterVehicle((Vehicle*)unit);
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unit->AI()->DoAction(EVENT_SPELLCLICK);
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}
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void WorldSession::HandleMirrrorImageDataRequest( WorldPacket & recv_data )
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