Core/Log: Implement log masks for debug log level, to allow selective debug output. Update your worldserver.conf.
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@@ -1203,7 +1203,7 @@ class SmartAIMgr
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else
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{
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if(entry > 0)//first search is for guid (negative), do not drop error if not found
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sLog->outDebug("SmartAIMgr::GetScript: Could not load Script for Entry %d ScriptType %u.", entry, uint32(type));
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sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartAIMgr::GetScript: Could not load Script for Entry %d ScriptType %u.", entry, uint32(type));
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return temp;
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}
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}
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