Core/Units: dbe3bbefe734f8824e8f07c302e256f0d446b974 followup
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@@ -327,7 +327,7 @@ Unit::Unit(bool isWorldObject) :
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i_AI(nullptr), i_disabledAI(nullptr), m_AutoRepeatFirstCast(false), m_procDeep(0),
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m_removedAurasCount(0), i_motionMaster(new MotionMaster(this)), m_combatManager(this),
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m_vehicle(nullptr), m_vehicleKit(nullptr), m_unitTypeMask(UNIT_MASK_NONE),
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m_Diminishing(), m_threatManager(this), _lastDamagedTime(0),
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m_Diminishing(), m_isEngaged(false), m_threatManager(this), _lastDamagedTime(0),
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m_spellHistory(new SpellHistory(this))
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{
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m_objectType |= TYPEMASK_UNIT;
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