ACE cleanup on game, now the major issue remains WorldSocket

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leak committed 2014-07-02 02:20:53 +02:00
1 parent 66c94ce965
commit e0aed65c8c
11 files changed
+25 -22

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@@ -191,7 +191,6 @@ GroupQueueInfo* BattlegroundQueue::AddGroup(Player* leader, Group* grp, Battlegr
//add GroupInfo to m_QueuedGroups
{
//ACE_Guard<ACE_Recursive_Thread_Mutex> guard(m_Lock);
m_QueuedGroups[bracketId][index].push_back(ginfo);
//announce to world, this code needs mutex