Core/SmartAI: Updated SMART_ACTION_RESPAWN_TARGET, should work for GOs as intented. Param1 is to set GO respawn time.
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@@ -857,6 +857,11 @@ struct SmartAction
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uint32 withEmote;
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} flee;
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struct
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{
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uint32 GoRespawnTime;
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} RespawnTarget;
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struct
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{
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uint32 param1;
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