Core/Units: Properly remove auras that don't pass IsHighestExclusiveAura

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Trisjdc committed 2014-07-24 04:06:49 +01:00
1 parent 40c5737200
commit e2d6b9bf8c
1 file changed
+1 -1
+1 -1
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@@ -3510,7 +3510,7 @@ void Unit::_RemoveNoStackAurasDueToAura(Aura* aura)
Spell::SendCastResult(caster->ToPlayer(), aura->GetSpellInfo(), 1, SPELL_FAILED_AURA_BOUNCED);
}
RemoveAura(aura);
aura->Remove();
return;
}