Core: Fix many "errors"/warnings and coding style (3)
Game Errors were found using Cppcheck, open-source static analysis tool
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@@ -2688,7 +2688,7 @@ uint32 InstanceMap::GetMaxResetDelay() const
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/* ******* Battleground Instance Maps ******* */
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BattlegroundMap::BattlegroundMap(uint32 id, time_t expiry, uint32 InstanceId, Map* _parent, uint8 spawnMode)
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: Map(id, expiry, InstanceId, spawnMode, _parent)
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: Map(id, expiry, InstanceId, spawnMode, _parent), m_bg(NULL)
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{
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//lets initialize visibility distance for BG/Arenas
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BattlegroundMap::InitVisibilityDistance();
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