Minor changes here and there:
- Cosmetic changes - 'Engrish fix' - Initialization of some vars - Remove some not needed includes
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@@ -999,6 +999,7 @@ void WorldSession::ProcessQueryCallbacks()
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HandleCharCreateCallback(pResult, _charCreateCallback.GetParam());
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// Don't call FreeResult() here, the callback handler will do that depending on the events in the callback chain
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}
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//! HandlePlayerLoginOpcode
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if (_charLoginCallback.ready())
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{
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