Core/Entities: Phase Rework (main commit)
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@@ -31,6 +31,7 @@ EndScriptData */
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#include "Language.h"
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#include "Player.h"
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#include "Opcodes.h"
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#include "PhasingHandler.h"
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class gobject_commandscript : public CommandScript
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{
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@@ -147,7 +148,7 @@ public:
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return false;
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}
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object->CopyPhaseFrom(player);
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PhasingHandler::InheritPhaseShift(object, player);
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if (spawntimeSecs)
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{
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