This commit is contained in:
Ovahlord committed 2023-02-05 22:59:03 +01:00
1 parent 0d0aa6a75b
commit e5a9630b49
1 file changed
+1 -1
@@ -240,7 +240,7 @@ public:
G3D::Quat rotation = next;
if (prev != next)
if (!(prev == next)) // @todo: use != operator when C++20 has been enabled
{
float animProgress = float(newProgress - oldRotation->TimeIndex) / float(newRotation->TimeIndex - oldRotation->TimeIndex);