Core/Dungeon Finder: Code cleanup and minor optimizations
- Extend LfgState to keep control of the state of group and players using LFG - Move scripts to its own class and initialize only if Dungeon finder is enabled - Updated comments to doxygen format - Use constructor initialization list - All variables are declared in the inner most scope - Fix some mem leaks - Remove no longer needed code (Cleaner) - Normalize handler function names --HG-- branch : trunk
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@@ -76,7 +76,6 @@ void AddSC_npc_innkeeper();
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void AddSC_npcs_special();
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void AddSC_npc_taxi();
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void AddSC_achievement_scripts();
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void AddSC_dungeon_finder();
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//eastern kingdoms
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void AddSC_alterac_valley(); //Alterac Valley
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@@ -664,7 +663,6 @@ void AddWorldScripts()
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AddSC_npc_taxi();
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AddSC_achievement_scripts();
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AddSC_chat_log();
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AddSC_dungeon_finder();
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#endif
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}
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