[7776] Completed implementation of CMSG_SPELLCLICK Author: arrai
For vehicles, you have to add the correct SPELL_AURA_CONTROL_VEHICLE spells to
npc_spellclick_spells, otherwise you won't be able to use them
--HG--
branch : trunk
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@@ -1293,6 +1293,9 @@ void World::SetInitialWorldSettings()
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sLog.outString( ">>> Quests Relations loaded" );
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sLog.outString();
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sLog.outString( "Loading UNIT_NPC_FLAG_SPELLCLICK Data..." );
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objmgr.LoadNPCSpellClickSpells();
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sLog.outString( "Loading SpellArea Data..." ); // must be after quest load
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spellmgr.LoadSpellAreas();
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