Port commit 56186319bdd41dd26b6cc14f84e6e41eef5d953b (6.x branch)

Core/Spells: Cooldown updates

Updates #14418
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ariel- committed 2015-04-13 12:13:46 -03:00
1 parent 61aa5ec412
commit e707905764
35 files changed
+1043 -1093

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+5 -14
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@@ -23,6 +23,7 @@
#include "Player.h"
#include "ScriptMgr.h"
#include "SpellHistory.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
@@ -171,22 +172,12 @@ class spell_mage_cold_snap : public SpellScriptLoader
void HandleDummy(SpellEffIndex /*effIndex*/)
{
Player* caster = GetCaster()->ToPlayer();
// immediately finishes the cooldown on Frost spells
const SpellCooldowns& cm = caster->GetSpellCooldownMap();
for (SpellCooldowns::const_iterator itr = cm.begin(); itr != cm.end();)
GetCaster()->GetSpellHistory()->ResetCooldowns([](SpellHistory::CooldownStorageType::iterator itr) -> bool
{
SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first);
if (spellInfo->SpellFamilyName == SPELLFAMILY_MAGE &&
(spellInfo->GetSchoolMask() & SPELL_SCHOOL_MASK_FROST) &&
spellInfo->Id != SPELL_MAGE_COLD_SNAP && spellInfo->GetRecoveryTime() > 0)
{
caster->RemoveSpellCooldown((itr++)->first, true);
}
else
++itr;
}
return spellInfo->SpellFamilyName == SPELLFAMILY_MAGE && (spellInfo->GetSchoolMask() & SPELL_SCHOOL_MASK_FROST) &&
spellInfo->Id != SPELL_MAGE_COLD_SNAP && spellInfo->GetRecoveryTime() > 0;
}, true);
}
void Register() override