Core/Spells: Correctly define TARGET_UNIT_NEARBY_PARTY(3) and TARGET_UNIT_NEARBY_ALLY(4) target types.

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QAston committed 2011-06-30 00:49:10 +02:00
1 parent d31f53c16a
commit e79d46e499
3 files changed
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@@ -134,8 +134,8 @@ SpellMgr::SpellMgr()
break;
case TARGET_UNIT_NEARBY_ENEMY:
case TARGET_UNIT_NEARBY_ALLY:
case TARGET_UNIT_NEARBY_ALLY_UNK:
case TARGET_UNIT_NEARBY_ENTRY:
case TARGET_UNIT_NEARBY_PARTY:
case TARGET_UNIT_NEARBY_RAID:
case TARGET_GAMEOBJECT_NEARBY_ENTRY:
SpellTargetType[i] = TARGET_TYPE_UNIT_NEARBY;