Core/MMaps: Applied Trinity Codestyle to PathGenerator.
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@@ -154,7 +154,7 @@ namespace Movement
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{
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PathGenerator path(unit);
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path.CalculatePath(dest.x, dest.y, dest.z, forceDestination);
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MovebyPath(path.getPath());
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MovebyPath(path.GetPath());
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}
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else
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{
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